I need to cut down as much modeling time as possible. I only model stuff from scratch as a last resort.
So is there a program that allows me to decompile Enlisted models to be ported to Blender like Bundle Modder and Diesel Tool for Payday 2 and Cordycep and Greyhound for Call of Duty games?
This strategy dramatically cuts down modelling time as making a movie takes a ton of time.
Take those lego stop motion animators or Alvin Earthworm’s Super Mario Bros. Z; I am basically doing these projects solo like they are.