Can a custom hangar load his own entities.blk?

Can a custom hangar load his own entities.blk?

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Not very sure that it’s possible… But did you try entitiesPath:t=""?

Both userGameMods/entities.blk and %ugm/entities.blk seems not working

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Then seems we can’t currently time :frowning:
And yeah. I tried it and something even with .bat file.
In both case all displays “uknown entity”.

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