Although I think this suggestion has been repeated in the past, it is not bad to remind developers of ideas for future structures for engineers, perhaps that can withstand more than one direct hit from a cannon, that cannot easily fall with the J key, but with a lot of TNT it can be destroyed, I attach some photos of concepts to use
i can already see people building bunkers on entrance to cap…
1 unique bunker for the whole squad, you will need 3 engies at least for build it and without a perk will be slow,
I agree that they could improve the fortifications that the engineer can build, but nothing too fancy…
I’ve seen several structures very similar to the ones in the first photo, already done on the map, even with a roof, windows, door, some even with 3 floors xD just kiding =P
A large structure would attract a lot of attention, and would need the same number of soldiers as a control point to destroy, the point is that we need to hide the rally points inside resistant buildings or/and fortify the surroundings with auxiliary structures, position a cannon, or a high caliber machine gun, to prevent the enemy from approaching.
If they were very resistant it would be difficult to get close to destroy while a lot of enemies are spawning.
A simple alternative would be the possibility of building another barricade of sand bags on top. as a second floor, just very close to the rally point, to protect the soldiers that have just appeared so the player has time to look around before dying, perhaps the option of adding a camouflage net over the bags would be nice.
However, very advanced rally points, built quickly, close to the control point need to be easy to destroy to give the enemy the opportunity to eliminate it quickly, otherwise its over.
good point