Hello comrades!
As you can see, there is a bug with stationary machineguns in the editor. The increasing marker which shows the overheating on the gun is misplaced completely. Sometimes it works, but suddently it just vanishes.
I get this bug with angled stationary guns more often, sometimes with without angled stationary machineguns too. Is this a bug ?
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Weird. I didn’t note this problem and can’t reproduce it.
Would be nice if you add more info in post.
Also… Did you edit stationary gun stats?
Probably this problem not only about editor.
Would be good to add logs & video or better to make post in CBR.
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i did not change any stats, but i tried changing the angle. With and without changing the angle, sometimes it does happen, not too rarely.
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Ah. Now I able reproduce it. Thanks.
And it seems happened only if you a bit rotate object by blue axis.
Also sometimes will happened with red if you rotate green axis before (if not 180 angle).
Until it will be fixed you can reset rotation. And rotate it by green axis.
If need to edit max turret rotation limits and pickup angle limits then you can edit mounted_gun__horz_limits, mounted_gun__vert_limits and interactAngleLimits.
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