Some semi auto rifles (like BR2 Armaguerra Mod. 39) deal <14 damage. Because of damage drop over distance, they quickly become ineffective against soldiers with vitality perk. It’s not a big buff but should make those rifles a bit more reliable.
Ze list
USSR:
non (surprised?)
Axis:
Beretta M31
Breda PG (Carcano)
Armaguerra Mod. 39
US:
M1E5 Garand
Winchester M1907
Japan:
Type Hei 10 Rifle
Hino rifle
Type Hei Rifle (Late)
Type Hei Rifle
Type Otsu Rifle
Type Hei Automatic Rifle
Type Ko Rifle
Some weapons removed based on feedback.
Weapons that shoot intermediate rounds (like M1 or VG) should be excluded from this buff for obvious (I hope) reasons.
That one uses 8.9x34mmSR, which looks like an intermediate round to me.
Considering that it’s a carbine version of the Garand with a 25% shorter barrel (thus lower muzzle velocity) it makes sense the damage is also lower. 13.8 to 14.4 would still be fair imo, compared to 15.3 of the garand.
However, all the others from the list are using a relatively weak fully-powered cartridge (6.5x50 carcano / 6.5x52 arisaka), it would not make much sense to have them deal the same damage as other semi-auto rifles that use more powerful rounds. There is a reason japan switched to 7.7mm and italians to 7.35. Most of those guns also got a pretty low recoil (at least japanese ones) that reflects how weaker the rounds are.
This one is literrally the worst BR3 semi in the entire game, it should get at least a damage buff of (unupgraded) 11.2 → 11.6 to be in line with the rest of japanese semis. Type otsu got the same buff not long ago.
it doesn’t really need a buff it’s the strongest semi at BR3. G41 + Italian SVT copy needs buff the most and 14.4 dmg is not enough with massive downsides of that gun (small magazine, bad recoil/dispersion, just 10 rounds and ultra slow reload). They also have to go vs Soviets that can have vit + body armor.
Honestly I feel like German damage buffs are kind of dumb when soviet body armour is uses as justification becasue even if the entire soviet faction has them on what that means is that the US (which will be facting the exact same guns) will have a disadvantage for no reason. Which is why I would support deleting the body armour, not buffing Germany
I still have to disagree. Intermediate or not, .30 carbine and whatever the VG 1-5 is are still rifle rounds. In game, they’re treated no better than .45 ACP (what the Thompson and Grease Gun use), which is a pistol catridge. Difference is, .30 carbine still hits a lot harder than basically an oversized pistol round.
Of course, they shouldn’t do the same damage as full-sized calibres (like 30.06 and 7.62x39r), but at the very least, they should still have a buff. Something like the M1 carbine having upgraded damage as base (8.8, or maybe just above 9.0) as base damage. Same goes for VG 1-5, because at this point in time, they are basically useless for anyone who lives outside of the server locations.
A bit. It fires arisaka round but is stronger than other rifles that use more powerful rounds.
So I don’t see why other semis with small damage shouldn’t be buffed a bit to make them more viable.
I kind of agree. But I like when numbers make sense and are in line with other numbers. Buffing all other semis but leaving out this one “semi” would be weird.
Sounds like a balance justification to me.
Also why Armaguerra does not need a buff?
well actually there are balancing justifications. soviet weapons are mostly just OP compared to their counterparts.
fedorov 1912 has 14.8 damage vs armaguerra/beretta m31 with 13.6. one extra bullet doesnt mean shit when they will need to spend double bullets to down/kill someone.
svt40 with bubnov vs breda pg(carcano), both with 20 round magazine, both on BR4, but bubnov has 15.3 damage, while breda has 13.6 damage
on other hand japanese SA rifles are just terrible(except type hei AR) and really need buff. they have low damage and small magazine for TT. their GO weapons are usable, but still worse than TT counterparts from other nations.