Brandenburgers Guerilla Squad

The Brandenburgers were the special forces of the Abwher, Germany’s intelligence and espionage agency. In many campaigns they infiltrated enemy lines disguised as civilians or enemy soldiers seizing objectives, sabotaging, and causing confusion and chaos.

This squad would uniquely have the appearance and cosmetics of the enemy factions they face in campaigns, Allies and Soviets.

This squad could be added into the research tree such as Guerilla 2/3 or it could be a Premium/ event squad because of how unique it is. For my idea of a Premium/ event squad it wouldn’t have a unique weapon, it would be fully maxed out Guerillas and their loadout is totally customizable just like the old Soviet paratroopers and the Soviet and German assault engineers. Their special factor is just their ability to have enemy cosmetics to fully infiltrate the enemy. You may think at first glance those are your friendly teammates when in reality they’re perfectly disguised enemy guerillas

image

5 Likes

Yes

6 Likes

Except for AI.

2 Likes

Would be nice to see the silent hunter event squads be able to be gurillas, off course the engineer shouldn’t be able to build in grey zone.

2 Likes

“What are you doing?! He’s one of ours!”

3 Likes

AI just need a lot of shit fixed.

AI is decent at spotting people, especially with sounds (at least when you snipe them).
Hitting people is a different story.

Where’s that AI? I would love those AI to be in my match, AI cant see me unless I’m physically melee’ing them. Personally I want AI with god like spotting but the aim of idk… what’s the most inaccurate thing out there? Political voting polls?

This is hyperbole ofc, but its really shocking how bad it is often. Like if I can let off 3+ BA shots before the AI even faces me, thats not decent spotting.