Br5 needs to be made into br6

Br1 and 5 are special 1 being new players and 5 the apex of development. Br1 in a bad way because it can only face equal or stronger enemies, br5 in s positive way because it can only fight equals or weaker enemies. Br1 is a low level to fight out of while 5 is a reward for a long grind.

Sperating br5 from br4 would mean br4 could only face equal or weaker enemies. Adding a new br5 to br6 and adding a new br5 would fix nan issues. The divide between 4 5 6 would be far less then currently between 4 and 5. Of course it would also allow more units without barf going into the Cold war.

Going from a ten shot semi auto to a 20 shot select fire is broken. Same thing goes from smgs to fully developed assault rifles. High capacity SA or lower capacity sf, low capacity ar ir slower firing ar. Or maybe even burst fired weapons at br5b. Yeah not many existed but no infantry version of the fg42 existed yet it’s used as an infantry rifle and not a paratrooper lmg.

More breathing room for vehicles and weapons that might be too strong for 4 but struggle at 5. Br5 is the black sheep but stop trying to power creep 4. You will only make 3 suffer, then br4 weapons will move to 3. 3 moves to 2 and 2 to 1 and one falls out of the game. Instead creat a new br br 5 beta. A br just stronger then 4 and just weaker then the current 5.

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No.

Until we don’t have ±0 MM, adding more BRs is not the way to go.

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Sorry but not everyone want ±0 matchmaking if I am in the minority I will accept it but ±0 is boring
I know I am in the minority but I bring a mix of br weapons
If I know I will only face the same br i would stop doing that
I play a lot of br3 heavy loads but I like some br2 smgs
Especially my paratroopers, but if I knew I would face only br3 loadouts I would have to min max for br3

Besides what game like enlisted has ±0 br

World of tanks ww2 ±2
Modern armor±1
World of warship legends ±1
World of warship pc±2
Warthunder ?

Then I have no idea why we have the BR system



if proper balance is boring.

You can always artificially uptier your lineup by putting one high BR weapon into it.

But I don’t know why other people should be forced to experience the same thing just because it’s something you like

Longer q times
Example br 3
Faces br 2 3 4
With joint any faction that’s 9 out of 15 or 65 percent of the gaming population

Join any faction with-+0 br would face only 20 percent of the population or on third as many
Which at minimum is 3 times the weight of more depending how popular the br you choose is

Secondly I am not trying just to uptier I want middle tier on tier above and below. Don’t be willfully condescending
At br 3 I would face br 234 gear this not pressed to only use br3 gear

But you don’t mind adding more BRs.

Weird.

Not to mention not all factions have 2-4 MM queue.

Doesn’t really matter. You simply are not interested in having fair fight for whatever reason.

Adding one more br would break it from two to three man groups marginally increasing the number of ques while ±0 would increase the br as to five, secondly

How am I not fighting fair with br3
Gear I fight br 234
Br2 yes at an advantage
Br3 equal gear
Br4 at a disadvantage, no there close but not that close

What kind of logic is that?

Completely ignoring the fact that it dilutes the number of players into more BRs, queues will not retain the same number of players they had before.
Not to mention that BRs don’t have the same popularity amongst themselves anyway. And thus chances for uptier/downtier in a given BR are not same and fair.

Everything but ±0 MM is just toxic and creates completely unnecessary frustration.

And that’s you opinion man
So let’s combine both
Br±0 is incredible fair and boring
If that’s what you want I won’t argue
You now what ±0 is like
It’s in most shooters and hated
Skill based match making

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I don’t see any correlation between ±0 and SBMM.

Limiting the people you can fight based on skill
Vs limiting who you can fight based in gear
Yep have nothing in common :joy:

Becaus skill and time played have no corelation

That’s literally the whole point of BR system.

Otherwise we can go full imbalance and base MM all around which equipment was used in which campaign, neglecting any kind of performance differences.


Giving all players an equal and fair chance to influence the outcome of the match has nothing to do with putting players in the match based on their average performance.

One its not an equal chance more skilled players have better chance of winning

Console players have aim assist and have to use controlled

But what about soldier and weapon upgrades

Ok ±0brs
When they remove weapon and soldier upgrades
Remove increased rate of fire from smgs
Decreased vertical sway from soldier

Let’s just have base weapon stats
Also remove assaulter 2 3

Hmm that could be nice no need to dump money chasing high rank soldiers or redistributing soldier skill points

You may have swayed me to you’re side

To me, a 0/0 would be the best, however if the Dev’s don’t feel we have enough players for that then they will never go for an additional level of 6.

This game “WILL NEVER” have enough players, so the Dev’s need to accept that so they can stop making excuses that we don’t have enough players to continue to shut down player requests. I guess it’s time DF learned how to develop competent bots to fill out the ranks of missing players.

Adding a br in br-+1 would still require fewer players then br±0

because it was used as a paratrooper rifle, FG42 was never used as a dedicated LMG because it cannot sustain fire for long.

But this is nitpicking.
Anyway I see where this is going and nuh-uh.

NEVER.
we barely get any content in a major update as it is. 1 SPG for Allies and Axis, USSR gets a rifle and only Japan is lucky enough to get 1 SMG/rifle and 2 aircraft. Thats too little, how do you expect devs to keep both WW2 and post war fans happy?

I did consider adding a new BR, but not after BR5.

I made a raw draft but abandoned the thing, here it is:


I believe that we need a new BR between BR1 and BR2, for simplicity I will refer to this as BR1.5 to avoid any confusion.

Why BR1.5 is necessary:

BR1 and BR2 are always matched together, however BR2 has been continuously buffed in the past by adding more and more power creep SMGs, semi-auto rifles, tanks etc
 Letting veterans bully new players is unacceptable.

BR1 and BR2 also have many weapons and vehicles but many of them are not used because players always strive to use meta equipment, thus breaking up the current meta is the most important goal so more equipment becomes viable.

notes: adding grenade launcher rifles with time fuse grenade, putting them in BR2.
They fire standard grenades (7s fuse) which can be thrown back and canÂŽt be cooked like normal nades. In fact most rifle grenade launchers fired time fuse grenades and only exception that didnt have them are mosins.
AT HEAT grenades will stay the same, no BR change.

Sources:
Source for SMLE time fused grenade:

https://www.greatwarforum.org/topic/303928-smle-no-1-mk-iii-grenade-launcher/

Soviets
SMGs:
BR1: M50 Reising, wz.39 Mors, TOZ-B (shotgun)
BR1.5: PPD-34, Bujinov CB M1944 SMG (30 round magazine and 450 rpm) or Arsenal Tallinn M38
BR2: PPS-42, PPSH-41 “Obrez”
BR3: PPS-43 (buff first), PPSH-41 stick mag, Uragan SMG, Arsenal Tallinn M23

Rifles:
BR1: no change
BR1.5: all BR2 bolt-action rifles
BR2: Fedorov rifle 1912, Lebel 1886 with VB rifle grenade launcher or Mannlicher 35M rifle with “Tromblon” Hungarian grenade launcher (both are time fused)
BR3: SVT-38, Mosin GLs (no known time fused grenade).

MGs:
BR1: -
BR1.5: Madsen LMG
BR2: ZB 30J or Bulgarian ZB-39 or Spasov M936/1938 LMG (20 round mag and 500/600 rpm?)
BR3: DP-27, DPM

AT weapons:
BR1: PTRD-41
BR1,5: PTRS-41
BR2: M1 bazooka
BR3: Panzerfaust 60

Japan

SMGs:
BR1: Tsingtao (20 rounds), S1-100 (20 rounds)
BR1.5: S1-100 (32 rounds), Type 100 (early), FN Browning Auto-5
BR2: MP28 (7.65mm) ,Type 2a
BR3: SIG 1920, Type 100 late,

Rifles:
BR1: no change
BR1.5: all BR2 bolt-action rifles
BR2: Type hei, Type Otsu, Type 38 with Type 100 GL (time fused)
BR3: Type 4 rifle, Type 99 with Type 2 GL (AT)

MGs:
BR1: -
BR1.5: Type 11 LMG
BR2: Type 97 LMG, Type 96 LMG (nerf first)
BR3: Type 99 LMG, SIG KE7

AT weapons:
BR1: Boys anti-tank rifle (captured) or Experimental 13.2 mm AT rifle
BR1,5: Type 97 Anti-Tank Rifle
BR2: Type 5 Rocket Launcher, Type 4 Rocket Launcher
BR3: M9 bazooka (captured) or panzerfaust 60 or Type 97 AT rifle with Ji-Te Dan

European Axis

SMGs:
BR1: MP28 (20 rounds), Beretta38/42 (20 rounds), Luftwaffe drilling
BR1.5: Beretta M38A (20 rounds), MP34(ö), MP3008, Beretta M1918, OVP M1918, MP38, M1 Beretta,
BR2: MP40, Beretta38/42 (40 rounds), PPSh-41 ‘Obrez’
BR3: MP35/I, ZK-383, Beretta M38A (40 rounds)

Rifles:
BR1: no change
BR1.5: all BR2 bolt-action rifles
BR2: Arma Guerra, Kar98k with grenade launcher (time fused)
BR3: Gewehr 41, Kar98k with GGP40 (AT)

MGs:
BR1: -
BR1.5: Beretta mod.30
BR2: MG13, ZB vz 26
BR3: MG34

AT weapons:
BR1: PzB-38, PzB-39
BR1,5: Solothurn S18-100
BR2: GrB-39, Sturmpistol
BR3: Panzerfaust 60

Western Allies

SMGs:
BR1: M50 Reising, MCEM-1 or Austen mk.1 (500rpm, 25 rounds), Ithaca 37 (shotgun)
BR1.5: M3 submachine gun, M3A1 submachine gun, Sten mk.II, Browning Auto 5, Winchester Model 1912
BR2: Lanchester, Owen SMG, Thompson M1A1 (20 rounds)
BR3: M1A1 Thompson (30 rounds) M1928 Thompson, Sten mk.V or Patchett SMG (50 rounds).

Rifles:
BR1: no change
BR1.5: all BR2 bolt-action rifles
BR2: M1 Carbine, M1903 with grenade launcher, SMLE Mk III with Cup GL (time fused)
BR3: M1 Carbine with M8 GL, M1 Garand

MGs:
BR1: -
BR1.5: Vickers-Berthier
BR2: Bren mk.I and Bren mk.II, BAR 1918 (nerf first)
BR3: BAR M1918 A1, BAR M1918 A2, Lewis Gun

AT weapons:
BR1: Boys anti-tank rifle
BR1,5: Winchester WWII 50 AT rifle
BR2: M1 bazooka
BR3: M9 bazooka

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No.This will not change anything, it will only further divide the players, making it more difficult to achieve BR ± 0.

I have played it before, completely unbalanced, damn game.

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sure br -+0 when you get rid of soldier and weapon upgrades, get rid of class 2 3 soldiers its either a level playing field or its not