in this cold evening i want introduce you a simpatic idea for make more appealing decide to play in higher BR
an additional exp multiplicator based on the BR you play
How it gonna work
Simply enough each BR level give you bonus experience
BR 1 10% additional exp
BR 2 20% additional exp And so on
In this way it should be more Simple grind later tech tree equipment in high BR even if a player is not sufficient skilled for the extreme end game fast paced gameplay, it can still grind equipment in a moderate speed and enjoing the game
The maps idea wasn’t even bad, it was badly presented and the devs clearly had no idea what was the correct theater of half the squads, weapons and vehicles, apparently.
While idea is fine it’s also Gaijin’s game so they may mess premiums with their xp gain and also increase 180k xp into something higher to force us to play top tier and buy new premiums because old premium of BR1 won’t be able to research anything quicker but BR1 and BR2 at 200% xp, and no XP bonus at higher BRs.
idk, if this is reference of people deliberately choosing low BR weapons to grind on noobs I dont really think its much of issue.
But if it becomes issue, they can just alter the BR system to take in account what you have in inventory regardless have you actively chosen them for your squads OR consider your “progression” level → cant get to games below BR3 for example.
What comes to increased exp / BR level, it makes sense. I assume the first levels will have lower xp requirement just like we have now and considering the fact that not only the exp grind increases towards end game but as well the weapons get more stars etc etc.