you see, unlike you, i put always fairness and the actual common benefict in front of my personal gain.
i do put my self in the position of someone who just started and i have made lots of questions to those who actually played before and after the update as new players.
which would you look at that… they do allign with my own.
sure, i could be wrong, everyone can be wrong. but doesn’t look like i’m the only one thinking it in that way so…
you tell me.
which… if you use the 200 m unless you hit in the head, they will never 1ko.
usually get downed.
now, instead, i guess we could tweak by reducing the damage if hits arts/parts that are not the torso neck or head. otherwise, no.
no reduction of damage is needed or ability to kill.
to be honest, i find them in the good spot. even without the small change that i mentioned above i can still find the game enjoyable even if i’m on the receiving end.
guess we’re not the same.
quite the opposite.
skills matter and weapons should be deadlier.
but weapons do not grant you magical power?
that’s why they can change it as soon they unlock fast firing guns.
but for newbies, it’s very the perfect thing to start with weapons that aren’t nail shooters.
looks like it’s hard for you to understand it correctly.
which we can say the same about the people that thinks like you.
( which are a very small % )