Bigger maps when?

i guess afer all heavy vehicles, cas spamming monstrous planes and working bipods; we need bigger maps with bigger objective areas.
cap time have to be increased, matchs are ridiculously short

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sure once they unleash the AI god Talos who can make larger maps for free, the trouble is larger maps do not matter if they do not have better cover, there are many maps that are murder on infantry because they have long lines of sight, simply put even if you make a larger map its meaningless if infantry still get slaughtered before they can get to the point, second you would have to make the map so large that one tank sitting in the gray zone cannot kill the enemies tank in there gray zone

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greyzone camping happens because maps are small and death trap for vehicles NOT because they are too big.
Even battlefield has bigger maps and has nor cancerous problem like camping tanks.
vehicles like m18 or stuart can only be usefull in big maps.
in current situation; If you dont use the heaviest tank in your tier you are just aa easy xp point for enemy and essentially useless

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Just play Big Action mod, it has full scale you are wanting, not sure is new Rhzev is part of Moscow map though or that in itself is a different map?

but i cant gain xp

i am not saying it would not help but say you want to double the size of the map, that would be like making three new maps for every map you double the size of and still might not be enough given the range of many tanks.

double ?
how small scale you think

I kid you not
I had a conquest mission last longer than a damn confrontation mission
Devs ought to take a page off of Tommyzzm’s Battle of Volokolamsk
Each match takes no less than 30 minutes
And I get some ppl want fast matches but I think the 2 can Co exist

Rzhev is a map of its own and not part of volokolamsk map

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my point is you can generate content to make map the size of the moon, but i don’t want a blank field with a few rocks and trees or a hundred building based on five models