Better XP boost ticket system

Why not look at reworking the experience boost ticket system?
I am thinking of a system where tickets are optionally consumed on the score screen after a match and a multiplier is performed on the experience gained.

The story is as follows.
When you get an experience boost ticket through Battle Pass or other means, it will not be activated on the spot, but will be stocked like a gold order ticket.
Play the game and After, there is a “Use Experience Boost Ticket” button on the results screen after the game.
If you feel that you have played well enough, press the button and choose one of the tickets displayed to spend it.
You cannot use more than one ticket at a time.
If you do not like the result of the match, you can choose not to spend the ticket and carry it over to the next match.
However, experience boost tickets have an expiration time, at most 6 days and at most 12 hours from the time of acquisition, otherwise they will disappear from your stock.

UI Example. If this mechanism is really incorporated, the Devs will come up with cooler designs. :stuck_out_tongue:


Place a “Use XP Boost” button on the score screen.

Press the button to open a window and select the boost ticket to be used.
You may switch to another screen.
When you use the ticket, the experience gained in this match is multiplied and you get a bonus to the experience gained.

Such a system avoids wasting experience bonuses in case of unbalanced matchmaking or if you are forced to participate in a game mode you do not like.
If you support this proposal, please post your support. Let’s show this proposal to the developers.

11 Likes

Personally, I think it’s a good idea.
No more disappointment when you get thrown into a shitty match and find out that you wasted your boost.
And if you work hard in a shitty match, you might get a good result, and then you can use the boost to increase your rewards.
This kind of play would help motivate players.
Also, using this system, tickets can be sold in the store.
For example, 30% Boost could be sold for 30gold and 100% Boost for 100Gold.
People who can only play on weekends would buy a lot of tickets and try their best to play a good game for a few hours. If they get good results, they can spend their tickets and increase their rewards.

1 Like

This reminds me of Battlefield 4 where I could activate my Boosters if I wanted to

It would be great, I’m sick of the boost I get being wasted, I think 9 out of every 10 games I play with boost are shit, I’ll leave you a screenshot of the last two.

1.The team was so unbalanced that we won in less than 5 minutes, meaning that with the boost it would only win the points of a normal game

2.The most useful, useless and unbalanced team that does not advance to the point despite the fact that I provide fire and smoke support with my tank while I tell them to advance without anyone paying attention.

2 Likes

Yeah, there are too many games in this game that are bullshit. Or the game is over before you can do anything because your allies are full of beginners and no one leaves the starting building, or your enemies are full of beginners and your allies are full of veteran soldiers.
The number of times you can enjoy an unpredictable match with a team of similar ability is probably less than half of the total number of matches you will play that day.
To the player who gets a 200% boost. No need to make them gamble whether the next match is garbage or good. There is no fun in that, only pain.

The improvement I propose is to allow players to apply the experience boost later on to the matches they think they did the best in. This would allow me to forget about the shitty matches and concentrate on playing well.

1 Like

I would love to get this proposal to devs, so please :heart: me if you think it is a good suggestion. :pleading_face: