Well we got ez-anti-chad here preventing us from tampering with the files.
I think, in the middle of combat, only snipers would be able to do this.
But they could also do the inverse: Know that the specialist is most likely the player, and take out the rest of the squad first, so they don’t get retaliated upon.
Do note that in most cases, only the weapon would be different, while the uniforms would stay the same.
Like right now you can tell what is a premium squad, and know they carry SMGs, same with LMG squads. But rifleman vs smg isnt that visible.
Yes but if SU would have strong SMG, US semi auto etc. as suggested in original post than germans would be in massive disadvantage because everybody would start a fight by killing the only MG.
If you can easily find and kill one MG guy in the whole 7-man squad, good for you.
Honestly i think skill should be granted so sniping an MG guy is more a tactic than an issue. Also I have to note that german squads had 2-3 assistant gunners who carry extra ammo. These guys can easily pick up their dead buddy’s MG and use it. Also some german squads had up to 3 SMG’s in them and more weapon choices like G41/43 and late war ones had one or two FG-42’s or StG-44’s in them but I couldn’t find pictures of them, these pictures you see above, focus mostly on classes and not weapons. Anyways, some german weapons were rare but ahead of their time so germans will have their advantages,
Another thing to add for the MG squad: Russians and americans had little to no assistant gunners in their squad meaning that if a russian MG guy dies, it will be much more fatal than if the german MG guy dies.
If devs introduce larger maps in Moscow, this will triple the effectiveness of MG gunners.
D-Day is already quite large and you can see how effective MG’s on that map are. Now imagine having two guys next to you, giving you ammo while you spray your MG-34 on muricans
Ps: Soviets did have a GPMG at the beginning of ww2 (1941-1943). These machine guns were shown in Enlisted Alphatest which means they were confirmed. Basically, this MG is called Maxim-Tokarev and it was an air cooled version of maxim gun with bipod and reduced weight. These guns were only manufactured in small numbers, about 3000 of them were made (this was because soviet union put much more interest in developing light machine guns like DP-27)
If you want to improve your post, feel free to use some information I gave you
bro its not that I don’t like your suggesstion its definitely cool and I also want it to get implemented but that will just completely torn the ingame squads which I think the devs will be list bothered…suggesstions should be ± what is already present asking something massive which will turn the game balance will never be implemeted …or maybe but no in a long time so yeah dream on baby
I don’t think introducing a normal rifleman who happens to have some MG ammo by himself is a huge change.
I’m asking for more realistic squad system, I’m not asking for whole game to become something totally different. If we already have squads in this game, why can’t we make them look more cool,
not just useless bots who follow you and die after 3 seconds. We can actually have bots who can help the player and work like a mini team. Right now, I can have more kills just by ordering my squad to sit in the house so when I die, I can switch to another one.