It would be good to work on the animations of climbing a ladder, running, exiting and entering vehicles, opening doors and windows, etc.
The death and shooting animations could also be better.
This would bring more dynamism and realism to the game.
In addition, it would be a great idea to introduce mechanics where a soldier, after receiving damage to his leg, limps for example.
Currently, when a soldier’s life runs out, he dies immediately or heals himself.
A solution where the soldier continues to try to fight despite his wounds would be an interesting challenge. E.g. a broken arm weakens the accuracy and effectiveness of hand-to-hand combat.
I could do it like rising storm, which used a system where you can see the damage your soldier received. Something that could work I say if they did it with the tanks, why not do it with the soldiers. I think it could also cause you to run out of bullets and your weapon to bug when reloading, there is like an x that indicates that the weapon is not loaded and you must stop to reload. I’m not saying it’s necessary to run and reload with a rain of bullets on top.