When attempting a bayonet charge, the soldier will not run and will swing his bayonet on the spot, or he will unleash a bayonet attack at an unintended timing even though he still has stamina left while running.
Naturally, if you cannot thrust your bayonet at the desired moment, you cannot kill the enemy. Since the bayonet charge has a cooldown and cannot be used continuously, the enemy will usually kill you while you are standing still.
I have had this problem ever since I started playing the game, and at first I thought it was a problem with the mouse wheel. I thought the action of clicking on the wheel and turning the wheel was causing it to malfunction.
However, I still get this symptom even after assigning the melee attack to a different key.
Before I report this to CBR, I’d like to ask you guys, are you experiencing similar bugs?