The Battle of Arawe (also known as Operation Director [3][4]) was fought between Allied and Japanese forces during the New Britain campaign of World War II. The battle formed part of the Allied Operation Cartwheel and was a diversion before a larger landing at Cape Gloucester in late December 1943. The Japanese military was expecting an Allied offensive in western New Britain and was reinforcing the region at the time of the Allied landing in the Arawe area on 15 December 1943. The Allies secured Arawe after about a month of intermittent fighting with the outnumbered Japanese force.
While paratroopers are a part of the game amphibious operations are not d-day was such an operation. the pacific was fought largely by the marine an amphibious force.
landing on ships and ampi vehicle would give many map a new feel as well as giving people a choice of where and when to land. also make it harder for the enemy to shoot spawn points.
terrain as an obstacle and as a buff making it hard to travel but camouflaging the enemy as they get dirty and blend in. vehicles could get stuck in mud or slide over like on skates.
In late 1943, the Arawe Peninsula was covered by coconut trees which formed part of the Amalut Plantation; the terrain inland from the peninsula and on its offshore islands was swampy. Most of the shoreline in the area has limestone cliffs.[18][19] There was a small unused airfield 4 mi (6.4 km) east of the neck of the Arawe Peninsula, and a coastal trail leading east from Cape Merkus to the Pulie River where it split into tracks running inland and along the coast. The terrain to the west of the peninsula was a trackless region of swamp and jungle, which was very difficult for troops to move through.[19] Several of the beaches in the Arawe area were suitable for landing craft; the best were House Fireman, on the peninsula’s west coast, and one near the village of Umtingalu to the east of the peninsula’s base.[20]
a great place for japans ambush tactics that would let the weaker weapons of japan compete better. it would also encourage defenders to set up in front of and on the point instead of behind.
It would also let us see a few more Ausies which could never be a bad thing. some great weapons, units and uniforms.
ship deployment could give you two options stay on board all the way or jump of like a paratrooper and swim to shore. be a fast moving big target or a slow moving small target.
maybe even introduce apc amphibious vehicle (tank/apc) which could be fun but maybe hard. both sides would have to be limited to the same type and given the thin armor would be low br3 and under.
lighter vehicle would be better to play able to move around obstacles and flank enemies from strange directions.
destructible ai deployable major spawn points. start with one or two and more arrive slower if none have been destroyed and faster if some have. if the attackers are making no ground a higher limit for spawns points might be reached.
also getting rid of heavy armor would make planes and infantry more fun to play fighting the level as much as you fight the enemy. also tanks would have to leave the gray zone or miss out on swatting infantry.
more environmental defensive positions, not like the bunkers but destructible or open. that is lacking top cover or with destructible walls, not fully enclosed or fully destructible. i do not want a map where you can flatten the entire defense point.
This is pretty neat, I’m glad you took @Willcario 's criticism and changed from it not a lot of people take criticism.
it is hard, its also easy to get sloppy when you are competing with repeat poster, whiners, low effort sludge and a lack of response. also hurts to get criticism especially when arguing with fanatics of any faction. but i went from b level posts to c and d level, not trying for an a but getting back to bs could be fun. thanks for posting.
I’m too dumb to know to research for suggestions, I just want my event squads to have their cool outfits in the battles I’d play, like I want my German assault engineers to have their jackets in the Bulge and Stalingrad or my German rocket arty squad to have their coats in all winter maps, and their field caps in Berlin and the gray pants in Normandy