Some players will always use airplanes for suicide attacks(Kamikaze).
Especially the defensive side,since their manpower is unlimited.
(The manpower of an airplane is about 14.)
This phenomenon does not only exist on the defensive side.
Players who buy team positions will carry 3 teams of aircraft to bombard in turn.
When he finishes Kamikaze, he can continue to use another team of planes.
This will cause a devastating blow to the opponent, and it is uninterrupted.
I can accept someone bombing tanks with kamikaze once.
But I can’t accept that someone uses this mechanism to ruin the game experience.
I hope there is a new setting that can stop this behavior.
Otherwise, tanks and soldiers have no chance of survival in front of such Kamikaze players.
limit the number of plane and tank a player can spawn in a match (will amplify the greyzone camping)
limit the number of plane and tank a team can spawn in a match. (Unfair for a good team with a stupid spammer in their army)
limit the number of plane and tank can spawn for every objectif by the defenser And reset the number if the objectif is captured. (The solution I personnaly prefer).
I think you’ve come up with an excellent solution!!
I personnaly prefer the first one.
Because Panzer IV is easy to die in Berlin,novice players may run out of that amount quickly.
Uninterrupted Kamikaze is a single player behavior.
We shouldn’t limit the number of vehicles a team can have.
If we choose the third solution,that player can still kamikaze.
He also quickly runs out of vehicles in a faction.
Kamikaze only takes 30 seconds.
If the normal player doesn’t take those vehicles in time,
Kamikaze player can make 10 suicide attacks in just 5 minutes.
Sometimes as a soldier it is difficult to find the enemy,so it’s not easy to use a new team.
(The interface for selecting the next team)
Do not award kamikazes for their kills. Plain and simple.
Kills should count on scoreboard/award exp only after pilot reaches reload point after each bombing run, or 20 seconds after explosion from dropped bombs.
Any kills made by kamikaze attacks should be granted to the imaginary “Enemy” player (aka are lost in the void and not benefiting anyone… just like the old times when bug prevented kamikaze bombing)
I think it’s too hard to execute.
And some people just accidentally hit a tree.
Our enemy is not a kamikaze. The focus is on Uninterrupted Kamikaze players.
maybe keep rewards for their 1st/2nd sucide and than harshly reduce it
if you are repeatedly crashing i dont think that is much diffrent to a kamikaze spammer
I think it’s a good idea but hard to execute.
Because some bullets hit those kamikaze planes will be classified as those BOTS master kills.
I don’t think this is a good solution.
Personally i like kamikaze bombers which means i dont have to deal with them and kill more tanks for myself or strafe infantry ^^ But yeah i can see the annoyance for the tankers. However Tanks are the most lethal and destructive thing in game if they know what they are doing (which they should be) Well bombers to on second close place…but are trickier since you dont have the same eyes and have to land em right
In the expert match,players will directly hit the tank with kamikaze.
because that would guarantee that tank would be destroyed and save time.
This will cost14 manpower. but usually worth it.
However, the defense can have unlimited kamikaze.
it’s tricky.
ah yeah in that perspective its an advantage for the defenders for sure and should be balanced. So your right on that. I have a sneaky suspicion that they will later implement to do as they do in war thunder that you can only use them once or twice later with some sort of mechanics. Perhaps give them longer timers and such to. The reserve has such indications of which im not sure how it works rn