Balancing of AT Soldiers

We can start with the fact that a Panzerfaust typically weighed between 5.5 kg to 7 kg, being a disposable weapon with no reloading capability. Historically, soldiers such as those of the Nazi SS carried one unit per soldier, with armored transport vehicles responsible for carrying more units in crates. It was not feasible for a soldier to carry more than three Panzerfausts over any distance due to the weight and mobility in combat. Therefore, my suggestion is as follows: attach crates to some transport vehicles in ENLISTED and balance this issue by reducing it to 1 or 2 Panzerfausts per soldier, staying historically accurate in this aspect.

When I touch on the topic of handheld rockets, I am not only referring to the German Panzerfaust but also to other nations like the USSR, which also used such weapons, or the USA, which carried various ammunition for their handheld cannons, disregarding weight and mobility practicality in combat.

Additionally, this would give better value to transport vehicles and ultimately balance the issue of handheld rockets, which I believe is currently quite unequal for those who enjoy gameplay with armored vehicles.

250px-Tali-Ihantala

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Just gray zone harder so I can nail you with a 1000lb bomb. It’ll be funny
I do not advocate for gray zoning. I advocate for growing a pair and for players to help protect their friendly armor by killing those they see trying to destroy them

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So the solution is to make ENLISTED more and more arcade? The solution for armored vehicles that stay further away from capture points is simply bombardments (which are frequent in ENLISTED), tanks to destroy other tanks, built AT guns, radio operator bombings… there are already many things that make the game easier; the more arcade, the better, right?"

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It was a joke, calm down. Honestly your idea isn’t bad. Especially if it leads to the M1 and M9 getting their HE and WP rockets to go with their “HE” and HEAT rockets so we can use them against both armor and meatbags

Sorry if I said something wrong or with a bad tone; I’m translating from Portuguese to English.

are we also going to require 5 invidual players to operate tank ?
I bet the loader / radio operator is going to have a super fun time.

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But a tank requires a crew of several people to operate :\
For each role, a soldier is needed, so if the loader dies, the tank cannot reload until another role is sacrificed to allow the loader to be replaced… Therefore, a squad of AT soldiers could have 5 soldiers, each with 1 Panzerfaust, thus having 5 Panzerfausts in total :smiley:

My condolences

only thing i would like to see is reloadable AT weapons get a buff to reload if there is a second guy loading it