If most of the soviets have high capacity machine guns and smgs lategame, the germans should be allowed something good too, not that ugly mg15.
I think a belt fed mg42 may solve this, 75 or 100 rounds but with worse reload speed.
I do have a question though, why is mg42 reload significantly slower than mg34 patronnelmag? It does not make sense and its reload should be buffed, definitely not to mg45 level but somewhere inbetween.
I don’t understand why the MG 42 needs to have one of the longest reload times in the game despite not being too functionally different in the motions necessary to reload the gun.
For reference, even a 100rd Browning 1919A6 can reload under 5 seconds while an MG 42 with half that ammunition count needs roughly 5.6s.
I don’t see a need to compromise on the reload. If anything, all high-capacity LMGs should have very similar long reloads. The DT-29 is a blatant outlier with a 3 second reload.
A German squad circa 1941 had a gunner with loaded 50-round Gurttrommel, an assistant gunner with 4 more 50-round drums and a 300-round ammo box. Then there was an ammunition bearer with 2 more ammo boxes.
The ammo box had one belt of 4× 50-round segments on top oriented towards the direction of fire, and one belt of 2× 50-rounds below that.
I recognise, that currently the only way to add something to one faction either through events or campaign levels.
A new mg for both sides is tricky since Soviets have nothing they could add and western allies already have all of their good machine guns.
But there is no reason Germany couldn’t get a belt fed 100 round MG42 after the merge.
The demand for it is quite big, besides Germany is the only faction that won’t get anything new when the merge drops.
If MGs can’t shoot from the hip or ADS when not mounted then MG gunners would be almost useless most of the time because of 3 things.
The bipod or mounting mechanic in the game doesnt work properly (Some MGs can’t aim downward at all)
Those guys would be almost defenceless prior to getting into position and then they set up stop moving and get headshot because they are a stationary target that gave away their position.
The dispersion of most MGs in the game is really bad since nerf and they would not be as effective as you think they would be at long range.
Increasing the mag size won’t change this. Just build a HMG if you want infinite ammo those guns are better than any MG that infantry can carry.