Baalncing the games by cap time is trash

Here’s why:

  1. Playerbase is so small, with any meta changes there is always full team stomping 8 bots and 2 console kids. Then we get garbage cap time balance, meta shifts, and when You suddenly have a decent game You are stuck with either 5min capping time, or defend when single rambo can cap in 10 seconds.
  2. It doesn’t take into account that there is 0 matchmaking, every match balance is so random that just checking overall campaign statistics and justr slapping +1min cap time makes no sense
  3. It’s the most lazy solution, and yet with announcment months back that it would be more frequent, it’s not. Too lazy to be lazy
3 Likes

Especially in Tunisia, the allies have to sit in an objective for 10 minutes but if there’s even a half decent axis team they never going to get the chance all because the campaign was completely lopsided on launch

I don’t have this issue as Tunisia allies.

He’s correct that allies cap much, much more slowly than axis in Tunisia. But… allies got tommy guns and BAR…

Believe it or not, this match was a close one.

All we need is for the game to wait for people to queue and not start games with entire teams of bots.

1 Like

Fully agreed.

Please allow me to join the rant side and vent a little once in a while:

I,too, feel Axis is currently having the upper hand in Tunisia.

I’m currently playing Tunisia Allies only, and I feel like I’m winning 1 match out of 4 or so.

(Which wouldn’t even have been a problem a week ago, but no, now we have this stupid ranking system, and useless or not it breaks a very important taboo, since it’s the first instance of the game taking something AWAY from you if you lose.)

Your screen appears to prove my point, since in order to achieve a “close call” victory you had to carry super-duper hard by scoring no less than 293 freaking kills, while apparently your team from 5th place downwards was too busy sticking crayons up each others’ nose.

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Yeah… I think I only had 1 other human in my team (the other deserted), and he was flying or driving a tank, not ideal in the cave map :thinking: (thanks to that I found out they DID boost AA guns vs planes. Second enemy guy kept using em and shot my teammate TEN TIMES!!!)

There was around 4 enemies human I believe :thinking: