This could take the form of some sort of “Director” program, that could automatically adjust things like time to cap, reinforcement gain upon defending, etc. Depending on the level balance between attacker and defender, how fast attacker is capturing, average k/d ingame of both teams, and then change the game subtly to give one team that’s getting curb stomped a fighting chance.
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+15% XP for joining game in progress. Might help fill up those bot spots
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boost when ppl have que both teams checked
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also something like +20% for “join both teams”
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thats what i meant
ah, misread what you said
np. i worded it wierd