Not that they’ve to copy everything from this but as a study case to further improve Enlisted for better players’ experience and immersion. I could’ve list the priority improvements as; fold/unfold bipods, HA scope sights, one-handheld pistols, smooth and more natural visual recoil pattern, better animations overall, and many more but those are what I think they should do first.
First this Game must centralize on fixing all it’s Bugs then balancing the nations specially Japan and finally make the Game look
pretty
Sadly DF do it the other way around
Improving animations might help attracts more players, thinking that it’s one of the first things players see when trying out a game for the first time, found out this game looks so janky they might go for other f2p games instead.
Literally the most meaningless thing ever. Why should this be a priority I really don’t have clue.
As the topic head stated, I’m talking about the animation and attention to detail aspects. Can’t argue if you’re ok with running while bipod legs are hanging around (I found it ugly and looks cumbersome, some are folded while soldiers carry it in the hangar menu and it look way better ie. Type Hei Auto, Gorov LMG), or bracing MG without unfolding the bipods (ie. MG13, MG15, Lathi-Saloranta).
DF will concentrate on what makes them money, not so much what makes us happy. Fixing things makes no money, selling premium squads and weapons does.