AT guns are broken now

The option of being able to move the Anti-Tank gun was requested for a long time. But as result, the way it was implemented made the guns much worse than they were before.

  1. The aim is constantly jumping, making it almost impossible to shoot precisely. Hope someday this will be fixed.
  2. Moving the AT gun is an absolutely unusable junk feature. It should be reworked completely. Ideally, you should be able to press “W” and after a second or two, the gun should start moving forward, turning right or left is controlled by a mouse. Once you stop pressing “W” the gun must return to “shooting mode” in 1-2 seconds.
  3. Optional. I loved the previous “almost 3d person” shooting mode. It was way more immersive. So it would be awesome if devs add an option to switch to this shooting mode by pressing Ctrl or something else.
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Yes.

Except the 3person like aim. A real scope or aim sight is perfect.

I don’t agree only with changing the steering. Imo it’s good enough.
It’s the “drive model” that should be improved. Now the gun gets stuck on a molehill.

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I think he is talking about sth like in AA gun where you can switch between aiming through scope and aiming without the scope.

Yea.
Scope is enough.

Yes, it’s good enough. And I don’t ask to remove it from the game. I just ask to add an option to use the previous aiming mode as well.

Also ever since the ability to move them was added the hitbox re-broke and there’s a bunch of invisible bits to get stuck on again

Scope is good but gives tunnel vision, I wanna see better without having to change “seats”

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A button too look outside then, like with tank commander.

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