I’ve noticed this happen a few times - places where I see the game just END at least 10-15 seconds before it should, or a point capture happens again, when, on my screen, it shows it’s about 75% done, but then BAM - it’s done, and moved to the next objective?
It’s more than just a few seconds latency either, I could live with that. But the other night, was playing Germans against the Soviets, and we were winning the entire match. They were down to the last 50 or so tickets left, and we were defending the last two points - and one got capped, and several of us were running to re-take the other capture point, and then POOF, game over.
I’d never seen it happen QUITE so dramatically, so I went to the replay, and according to it, yeah, it was game over - the timers were correct according to the replay, but were definitely not what was shown on my game client. I know from when I played it wasn’t that close - we had a lot more time left.
Just wish I knew how the game could be THAT out of synch. I have a Gigabyte internet connection, a crazy good PC, and playing on the NA servers.
I guess DF needs to feed the hamsters running in their servers a bit more nutritious gruel.