Anti tank weapons

Why every AntiTank weapon works like 50:50 sometimes i have to hit with my panzerfaust like 4 times to the same spot to finally penetrate tank from the rear and sometimes its exactly same spot same distance 1 shot. Could u make it works somehow predictible and more realistic?

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because tank models are bugged.

sometimes pumas can straight survive piats ( when they shouldn’t ). or m5s eating PZ IV H shells and bounce those off.

fortunately, devs are aware of those issues.
and at some point, those will be fixed.

there’s not really a reason why they work 50/50.
tanks are just bugged. that’s all.

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It is pretty much unpredictable but I’m fairly sure it was like that in RL as well. AT weapons in WW2 were pretty unpredictable …

this would be the case if weapons are unrelayable.

but, it is not.

consdering that you can’t upgrade AT weapons.

those are pretty much straightfoward.

the only things that can changes, are the damage dealt based on the angling, and plates value.

but even there, sometimes it works, others not so much because of that said damage value of tanks being more questionable than other things.

Their probably two times better then before the obt if I recall correctly

as far as i know, since we don’t know for sure how they changed since we have different AT tank guns.

( speaking for the Panzerfaust )

they got buffed, and adjusted ( the aiming issue. where if you fired from a window, the charge would have exploded because the charge was fired from the head of the character instead of the tube ).

weather for the moscow AT rifles, they didn’t got touched outside the russian one. that one was hell to use. so unrelayable and pretty much disfunctional, ( just look at all the threads made about it ).

but luckely, it got fixed.

so, yay. good job for the devs.

Yeah now that I think about it the bazooka was op I remember using it as a anti-personel weapon during Normandy cuz its blast radius was huge so my bad but the piat is a lot better then before

its likely like that for a reason

panzerfaust is going to be 1 shot kill on tanks almost 100% of the time

Thanks, dident know that.

I no need it to be buffed i need it to work, panzerfaust from 5 meters to the side armor, 3 hits no damage? Ok i dont force it to insta wipe but really 0 damage? Not even penetration?

Bur they nerf tanks by let them use only in limited view from the scope so in cant properly see much and to make it easier for tanks they also nerf at weapons to make it work ,sometimes”? Whats the point? The logic is to make tanks boring to play and AT frustrating to use. Cant it just both be op so ppl could have their fun?

I fired a piat incorrectly out a window blew myself up there a grenade out of a trench it stuck above my head blew myself up anyway I think the elite squads ya have to pay for should have for example a great bazooka that works better than the piat. And yeah the Panzerfaust should be very deadly compared to the piat - The movie A Bridge to far shows a guy taking on a tank with a piat … wheeeee

that’s because as i said, damage models are unconsistent.

pretty much 70% of the tanks in this game.

at least devs know it, and they stated that those are not final.

further than, i can’t do nothing but wish you luck when trying to kill those. for experience, if you aim for the engine, you have a 50% chance to pen it or miss it.