Anti-desertion should be next step

Since we finally have fair ticket/cap speed policy. Next step for fair and interesting gameplay should be finally implementation of anti-deserters policy.
Including:

  • Blocking the squads you’ve used in match you’ve just deserted until it ends.
  • if you leave the match, automatical loss will be added to your stats

I know it may not look like it at first glance. But desertion has an incredible effect on faction bias. Since most people want to have easy battles where they don’t have to tryhard but play it their way and still win.
And matches are being deserted by the very players who have the best chance of influencing them
Casual players usually don’t care whether they win or lose.
If every match was about both sides having to really try to win. And not just about one side quitting the match after the first few minutes and the other side just getting an exp reward in the form of farming bots and casuals. I believe there would be far less faction bias.

19 Likes

Plus a waiting period of X minutes after deserting, before you can join another battle.

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Maybe the question should be : ‘’ why players desert ? "
And : " how to prevent it ? "

Personally, for exemple, I désert when I’m playing german deffenders in Berlin and After the begin of the match I heard and I see a lot off russian’s para falling into the first point with their good proto Guns and clean it in few seconds + enemy arty, tanks, etc… If I play a game is for having fun, not for loosing in few minutes and not for winning in few minutes against easy enemy.
Same issue when I play US in Br III and I fall against strong german, but I’m with a poor team only br I to III. We Just gona be ‘’ free xp ticket for them ‘’
I dont’ want 200 kills for 2 death in 5 minutes, I want to push or défend , fight in the air, built some cover, mg, rally or crates, use my sniper as a sniper, etc

I think, if deffenders have time to build some protection / wires / retranchement; if deffenders know where is the next points and can prepare the deffense ; and if para squad have delay ( like planes) , it will be better.

  • hability to choose game mode / theater + br III US against Tiger 2 in Normandy isnot good at All… ; and better silver gain at the end (even if we loooooose against a stronger ennemy with better stuff and vétéran in few minutes)… So a lot off people will stop deserting.
4 Likes

I have literally answered this question.

1 Like

If you want people to stop deserting matches we need to have some sort of Game mode we can choose and what map preference we like and for those who actually want to fight to the bitter end you can make it so there’s no penalty so both sides can actually come out as some sort of winner.

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I think the time should probably just be till the match they left is over.

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Have you ever seen the garbage that ranks below 4 and has less than 30 kills?
They are no different than cannon fodder

If you join this mechanism
That means spending more than 20 minutes with a bunch of trash that is even more useless than an AI.
The enemy is a group of high-level players
Who has the patience to play this kind of game continuously?
Despair is not scary
The scary thing is that it becomes the norm

Instead of putting in a punishment mechanism, it is better to put in an experience multiplier
Complete several games in a row to gain experience multipliers
For example, you can get 5% every 5 games, up to 30%.

2 Likes

If you play a custom game with bots and no humans join it, then you get a 0.2% XP reduction to prevent people from using custom games to farm bots and experience.

I think if you desert from a game, then your next game should get a similar 0.2% XP/silver reduction. If you keep deserting then you will never get more then 0.2% of your XP/silver until you actually stay around for a full game.

This would mean that deserters would have to “earn back” their normal XP/silver gain rate by actually sticking around in games and trying to help their team instead of leaving.

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I am so with this idea
also what you said here.

WR’s mean nothing in this game. It can be easily manipulated.
If someone wants to keep a high WR, they just run away from every loss. Then that loss doesn’t count in his stats.

And that’s exactly what should change if DF wants to go anti deserter policy. If you run away from a fight, it should count as a loss in the stats.

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What is it with all this punish players banality ???

Fix the dam game/modes/better BR/Attack Defense rotation first!!
Punishment will just lead to more disillusionment and players will go elsewhere and not play, newer players would give up the game very quickly.

8 Likes

People constantly quitting, without penalty, just because they don’t like something, makes it very disillusionment environment anyway, for those who play.

To make a quit count as a loss, shouldn’t have people leaving the game.
and if they leave due to that, well would it be a loss.

People are spoiled. I’m leaving a lot of battles I shouldn’t have to. Just because there’s something I don’t like or it seems like a waste of time.

But I believe if these “punishments” were implemented, it would go a long way towards better gameplay and more balanced battles. Plus it would make the stats more relevant and players would try harder. They wouldn’t give up battles just because the first objective was lost too quickly.

I believe it would definitely contribute to the health of the game as a whole.

1 Like

Perhaps fixing the reasons that people desert first, before running to retrograde kneejerk punishments and the unintended consequences they will create.

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Well if people don’t like 2 out of the 3 game modes why play?, if you hate 2 of the 3?

And yes you are right, ofc, it dose come down to DF, on this,
as they hve never listened, and we still in a state of people just leaving,
because they hate most modes and only play one, or only like to kill bots, or don’t want to play real people.

Its not a job its a game. People will choose to play what they like and not play what they don’t like. You should not coerce people to play modes or maps they dislike. People play for their own entertainment, its not about being spoiled, its about peoples limited time to play something they enjoy, not an enforced punishment led order to play modes/maps they dislike.
Fix the game, give choices and people will desert much less.

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No, it’s exactly about being spoiled.

It’s literally selfish & ruins the experience for others.

But it’s funny how deserters don’t want to be “punished” themselves now. But meanwhile the 15 people who stayed in the match are supposed to suffer (/be punished) for the deserters.

There is no need for further debate here.

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I just restarted playing and honestly i hate all the new Pacific map, i don’t want to play them.
Why should i be punished if I quit when i encounter them?

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Because you’re not special and literally anyone else have chance to get pacific.
As I have already said. Why should everyone in yout team suffer just because RNG put spoiled guy in their team?

It’s 9>1, deal with it.

2 Likes

That says it all lol …

The experience is ruined by the game not being fixed, BR mess, MM mess, Attack/defense Mess. Not by people choosing/paying for the entertainment they want to play in the limited time they have. That’s not spoiled that’s choice.

DF should try try carrot, not stick.

3 Likes

Yeah, because fixing the problem when people exploit desertion to keep perfect WR is “punishment”.

Lmao