Allow more squads be taken to battle

Currently the limit is too tight and you are forced into taking mostly all-round squads instead of highly specialized but very situational ones because you never know what map and objective you are playing, what is your team mates and enemies squad composition so you never know if those highly situational squads could help or would burden your slot.
I think that sometimes the match is decided only by the composition of squads people have.
Last game nobody from our team used tank but enemy pushed as really hard just with stuarts so if I took PzIVJ into battle instead of a plane I could have very likely turn the tide. Also when I play conquest with objectives in the open, radio squad would be very handy but when you take them you get defense with objectives 10m from gray zone so they are useless etc.
I think there should be limit of 1 tank and 1 plane but squads shouldn’t be limited. Especially not the way it is now that older players were able to obtain more slots. That is too unfair advantage and it would be nice to see it mentioned in “play fairly” because more slots are simply not.

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Dev want you to buy prem

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Couldn’t agree more. Just 1 extra slot would make it so much easier to come prepared for more situations. Yeah you can buy slots while you have premium but the ability to buy them disappears when your premium runs out. I hope that you can still use them once you have bought them even without premium

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They can do this via consmetics, just sell tank, plane skins, soldier customization, weapon cosmetic as long as those are historical (I’m not advertising pink tanks) but do not go into P2W. Faster progress is acceptable but buying direct advantage is not.

You don’t need specialized squads.

An infantry squad with a demo guy and an engineer can respond to virtually anything. WW2 was the rise of jack of all trades squads, specialists are very low in number.

Then take a Pz4J instead of planes. It was fairly common in the war for the enemy to bring tanks and you had no tanks of your own, it is what it is.

You made a choice, stick with it instead of complaining you made the wrong choice.

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The reality is that game publishers choose the F2P model over the “pay to play” model because they have proven to generate more revenue. What possible reason would the Devs have to give F2P players more slots? CBs seem to have shown that enough players enjoy PVE matches that the old argument of “the game needs F2P to populate the matches for the paid players” doesn’t work anymore.

Unfortunately this is a monetization process that is almost universally used by all F2P gaming companies, and one that I think they are all very rigid on.
(Wargamming, MWO etc etc).
That being said. They need too, like the other companies do, have challenges you can do as a F2P player that allows you to earn additional slots.
In WoWS for example, I did buy about 10 more Vehicle slots (Ship really). But the other 42 I have, were earned through challenges.
They should consider adopting that model as well as the current one.

I do feel your pain, which is why I broke down and bought slots. I cannot live without at least 6 squads + Vehicles.

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Well I had to make choice and that is the whole point of this topic.
On the other hand if there was stationary jumbo camping in gray zone then my PzIVJ would be useless and attacker would be better choice but since the enemy spammed Stuarts attacker plane was not ideal. So having more squads available to choose from in battle is too big advantage because you simply take more things and use only what is currently needed yet I have to make blind choice based purely on luck.

Based on the price of a $50 usd gold pack, one year of premium is $0.60 usd per week. That doesn’t seem like a lot for those that want to progress faster and have the extra vehicle slot

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The game has to make money … the more free stuff they give away the less profitable it will be.

If the game is not profitable the no one plays … just basic economics. There are so many options to pay what you can . Pay for 15 day or a month of premium and then buy the extra slot.

At the end of the month you can go back to F2P but you will keep your extra slot …

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This. Unfortunately, this game has always been pay to win in my estimation. Practically since the monetization was introduced, there wasn’t a part of it that you couldn’t pay to accelerate or get direct access to, and if we take player skill out of the equation, better gear + better soldiers + more soldiers + more and better squads = an inarguable advantage. It’s not an insurmountable one, but it’s not small. It’s also not cheap. This model was also more acceptable before the recruitment nerf, since F2P guys could earn everything they needed, just at a rate slower than if you paid. Now, F2P guys are feeling the pinch, faced with the temptation, the perceived need to buy silver troops for gold instead of waiting for the rewards, and the recent BP changes don’t really do enough to solve that problem IMHO. As far as squad slots go, It’s pretty nuts that you can’t buy them without buying premium time. F2P models thrive on letting the player decide how much to spend, and if the company wants to make money, each level of purchase has to feel worth the money. Forcing new and free players to feel like they have to buy silver orders, premium time, and extra squad slots to be playing on an even field is pretty scummy.

I understand and don’t begrudge the company needing to make money on the game, making money off of their work is right and good, but this level of monetization, still holding a beta test environment and looking at everything through that lense, is going to cause problems. The players are spending money on things that won’t be the same thing months or a year later, like the changes made to premium squads back in the day, or the recent changes to recruitment that eliminated fully half of the benefits of having a premium account.

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Do you still get to use the slots you bought once premium runs out?

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yes

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→ have to make a choice like everywhere else in life
→ choice turns out to be bad
→ make thread complaining you should have more slots for free so you aren’t forced to make choices

Hold up, enemy spawned stuarts, attacker plane not ideal, are you talking about the Bf 110?

I think the problem is that F2P players have nothing to go on before making that choice.

In this case, though, I’d say he’s better off taking the tank every time, or practicing his bombing on the range, there’s no reason a BF110 couldn’t turn the tide against waves of stuarts unless the majority of bombs were missing.

The extra ones you buy, yes, the ones that come with premium, no.

It is what it is. Everyone has to make choices, even if you have more slots.

I have premium and an extra slot in every campaign. I still find myself in dozens of situations where I wish i had brought a radio squad instead of infantry squad, or a demo squad over an LMG squad, or an extra engineer squad over something else, etc.

Stop acting like players that have 1 or 2 extra slots don’t have to make blind choices and hope for the best.

This is pretty much where his complaint becomes invalid.

If you as a player, are having trouble killing stuarts with the Bf 110, it’s purely a player skill problem. Bf 110 can slap even shermans, and it’s rank 2 or 3 unlock.

Excellent thank you for help. I buy some premium then slots very soon

Yes. You get two bonus when you are on premium, but you can buy additional ones on top of that.
I am honestly okay with this monetiziation model. Its pretty damn standard on most games.

I’m not? You’re definitely right, but with one or two extra slots, those choices get less frequent and easier.

I hate that I can’t say you’re wrong. His opinion is valid, but it’s a skillcurve issue, not necessarily a mechanical one.

When it is spotted and marked than it is no problem but that is rarely a case and I simply cannot accurately shoot something I cannot see until I need to pull up.