Allow 'dislike' option to completely disable the map

The map preference system is very poor. If I don’t like the conquest mode, I will be forced to spend almost all the “dislikes” on a bunch of conquest modes, and then I will still enter the conquest mode.

This system has almost no effect!But we received a completely effective punishment for desertion as a result!Very unfair, almost only harmful to players.

To improve players’ gaming experience, please allow “dislike” option to completely disable the map. Insufficient quantity alone is enough to limit it, and it should not be given more restrictions.

18 Likes

A terrible day, my game crashes frequently after the update, damn it.And I have entered the map that I don’t like twice in about 6 games.

3 Likes

U’re not the only it happened to me but i managed to get back

(Just to find that it would have been better to not play cuz it was a bot team against a 4 stack)

And when it comes to this post is obvious that this map selection implementation must have been like this since the very beggining

I still crash immediately after reconnecting for a few seconds, which is so frustrating. I tried 3 or 4 times, but eventually gave up and then received punishment. :face_vomiting:

1 Like

Bruh Game literally wanted You to test the new feature

Which is useless since today all My German teams we’re brain dead except one (or maybe the enemy team was Even more dumb than mine)

Lost 5 games in a row My God… 8stack, 2 4 stacks with trash team and 2 trash Games with many deserters only on My side

I Still don’t desert but i PRAY literally for having a good ramdom team…

Ironically, I didn’t crash when I entered the map I didn’t like, which made me play in pain. I completed all the tasks early, but due to the game crashing, I was unable to complete the last round of the four games.

it would be impossible to implement. you would get max 2 map choice for ban cause there are 20 players and you risk situations where players could ban all maps from map pool cause MM first finds 20 players and then checks their preferences.

if it worked first by map choice and then found players, then you would get either long queue times or you would get bot matches.

Wrong, because you can only set “dislike” for less than 1/4 of the maps, the situation you mentioned is impossible to happen.

20(players)*1/4(of maps)=5 map pools

Assuming a map has started matching and now requires 20 players, theoretically each player has a 1/4 chance of not liking the map. Therefore, the final result is that the number of players assigned to this map is 3/4 of the current number, which will not have a significant impact.

This is the theoretical situation, but in reality, the maps that players don’t like are likely to be highly similar, which means that there will be more players assigned to this map.For those players who haven’t set “dislike” for unpopular maps, they will still have 1/2 maps that are the same as most players, and they will quickly enter these maps.

I would literally sacrifice a lamb on a rock if it comes to it just to win a match

Ironic ngl XD the fact Game also force You to play a map u didint like

yeah conquest is shit

1 Like

I gotta say, if the game is crashing that much for you, it might indicate an issue with your rig. I’d be inclined to run some diagnostics and stress tests. The last time the game really crashed out regularly for me turned out to be a faulty GFX card.

you dont understand how MM works. currently MM:

  1. matches 20 players randomly on FIFO principle
  2. after 20 players have been matched, then it takes likes/dislikes and decides the map

so full veto on more than 1-2 maps is impossible cause theoretically you could end up banning whole map pool.

This new system is hilariously bad. I disliked all gavutu maps and gamemodes and the very next map i load is gavutu.

1 Like

I found that restarting the computer can solve the problem, but immediately crashing after reconnecting is still the first time I have encountered it. Anyway, I hope it won’t happen again in the future.