All explosives should work similarly to Bombs. If youre prone your damage should be reduced

HE shells, Grenades, Artillery, any explosive should work similarely to bombs. There fore if you go prone you would not die if youre far enough from the explosion.

How it is right now, you can die from grenades and other explosions very easily, but if there was a mechanic like bombs it would be easier to stay alive.

Skilled players would still kill you, by coocking grenades, shooting HE shells right by you.

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I would prefers a nerf on anti tank bomb damage against infantry.

Nobody use grenade right now because watch the point? Anti tank bomb are better in every aspect, for tank (obvisously) and infantery.

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They should replace them with satchel charges, so they can’t be thrown far or go impact grenade style (because holding them while fused for too long would be dangerous for the user) and their power is justified

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Unpopolar opinion: HE shell on tanks need a buff, obviously proportional to the calibre

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No it doesnt. Already HE is nuclear from calibers 75-88mm. 45mm , 50mm are also really good. 20mm and 37mm are bad because they were bad. We dont need even more gray zone campers

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All explosions need a buff to their damage, but they need to obey the bomb-laws that force the majority of their damage up-and-away with the shockwave dissipating on all objects that provide ‘cover’.

The HE rounds could definitely do with a bump in power if that meant there was some sort of bump in the explosion of tanks when their ammo cooks off. It’d also be nice to have ammo fires take like, three or four seconds to go off, with certain tanks being able to evacuate certain crew positions faster (see the Shermans).

I hope you realize that bombs dig a bit into the ground, because they are heavy and dropped from way up. Therefore a lot of shrapnel is impeded by the surrounding earth. I think that the only reasonable changes to other explosive weapons, would be a reduction of damage if you went prone and your feet were facing towards the blast.

In the upcoming update, damage from bomb splinters will be calculated based on a more realistic model. Essentially: when a bomb lands it will push partially into the ground, so now, fragments and splinters will fly upwards in a cone from the explosion point, which is more true-to-life representation of how they work.

Source: Let’s give personal orders and find cover from bombs! - News - Enlisted

Proning makes you safe from bombs. Proning wouldnt make you safe from grenades, you wouldnt die just take less damage. If youre close to it you would die.

Its like IRL people go prone when throwing a grenade, so that less shrapnell would hit you

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I understand, the title said they should “work similarly to bombs” so I wrongly assumed that you didn’t know how the bomb change works. I would be in favor of what you said though.

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So if a grenade lands 10 feet away, I should drop my face closer to it? :exploding_head:

The T-60 got some banging HE though