alright so, not sure if it’s something new, or mindblowing,
but i found out that if you select your soldier or enemy soldier, you can duplicate them, and they will be in the map once you save and restart:
which, if you change their team, they can be killed by players and bots:
although, unfortunately, those soldiers are invisible to the human eye. and he does not come with weapons.
despite my best effort to give them weapons or appearance (equipment), each time i restart, they do not remained attached.
have you found out something more interesting, or how to make them work?
it could open alot of possibilities
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Did you just… Create ghosts in Enlisted?
Right on time for Halloween?
I’m dreaming: I can let a group of players try to defeat an invisible player.
(However, at present, it seems that the invisible soldier cannot move and operate weapons, so he is judged dead)
mine moves around.
but i still haven’t figured out a way to give them weapons.
still, serp gave me an idea to make an halloween event. nothing too special. just capture a few points inside a hunted house and survive from hordes of machineguns behind every corner.
i’m sure people will hate me, but it’s for le memes. amirite?
( i just need time to actually do it… )
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Jokes aside, if you manage to make such invisible entities follow paths and move to specific locations, you could in theory mess up with players even if they do not directly interact.
Imagine a conquest match with players going nuts because they can’t figure out why the heck points keep getting decapped, or prevented from being captured, despite apparently nobody being there.
you read my mind
( or maybe, i am that predictable. )
Well, there just aren’t that many ways to exploit otherwise invisible and passive units.
Do they make sounds and leave footprints when going around though?