im sorry what? AP explodes but HE does not? that what i got from that
AP doesn’t explode, it punches through and tumbles. The following and HE shell then explodes and damages the exposed components. However we only have HE on the 20 mm belts for some reason.
exactly you hit the tail with a HE there is going to be a big hole but you hit it with a AP there is jsut going to be a small hole on both sides whats more damage?
No, because you need the hole to be punched by the AP first then be expanded by HE, or use APHE. An HE shell on its own will dent the plane or cause minor tears at best.
that would not work you would need to hit the same area with both and this does not happen in a combat situation
HE hits then explodes or reaches a Hight then explodes, it does not need a hole it uses the explosive charge to creative the hole
You don’t need to hit exact, you just need to hit close. The shrapnel would then be able to damage the interior components.
they had flak proximity charge for the flak guns to have the shells explode near the plane they did not use AP rounds for this
No, but the HE on those guns are far more powerful like 76mm or 88mm, or were mostly ineffective.
look mate you just keep telling your self that 20mm HE was useless and live in your fantasy this conversion is boring and you have already proven my opening point
EGO
im validated
HE flak rounds work because of the shrapnel damages, fighters don’t have the armor to deflect a HE round
HE rounds typical flys at faster speeds then AP or APHE rounds
incendiary rounds would only damage IF they pen iother wises its just a low powered HE round
HE hits, hits not pens, explodes then damages regardless
and this is for 20mm
Maybe I didn’t explain clearly. I am talking about fused HE rounds that explode after a set amount of time after being shot from the cannon are useless. That is the shell that is shot out of 20mms in this game from both the AA guns and the ones mounted on wings. Unless the enemy plane is exactly at the distance for the shell to explode right next to it, it is as good as firing a solid shell if too close or firing blanks if too far away. What you appear to be refering to is some form of contact induced HE, where the bullet explodes when coming in contact with the plane. Seeing as the former is the one in the game, the relevant 20mm HE is useless.
The visual effects in game from the 20mm at least detonate upon contact. you can see it. Whats questionable is whether it does any damage or whether visuals are desynced. And considering I hit a plane with 75mm HEAT center mass 3 times. Id say somethings wrong
Last I checked, the 20mm HE exploded after about 500 m, but they could have updated it recently. I’ll ask a dataminer to see if they can find anything. As for tank shells and other ground fire, I think the devs have buffed the plane’s durability against those to limit bots’ ability to pilot snipe.
They seem to have a maximum range coded which is as you say about 500meters. But i doubt thats anything to do with fuses, thats just they range limit they made in game. If the shell makes contact it detonates, You can see it explode. An easy test is shoot it at infantry. It explodes on contact with ground and the splash damage kills infantry.
Plane Models must have horrendous amounts of HP
They are pretty tanky at range, but I find that once you close the distance and get a few good shots in, they fall apart really quickly.
Range “shouldn’t” be an issue. Also Im not convinced after a great many scenarios to be considered point blank, 75mm HEAT round Direct hits, or mag dumping 20mm rounds into an engine block for no effect.
I’ve never had issues at point blank, especially with .50 cals and cannons.
There is an issue here, yes a 20mm shoud tear away chunks of a plane BUT, from what i know, the IL2-37 and the YAK9T were used as tank busters, so it would make sense that the 37mm shot by those 2 planes was AP, not sure if that’s the case in enlisted, feels more like HE.
I think a 37mm AP round would go through a small plane like soft cheese and be more deadly if you get a direct hit, but an HE would be better suited for bigger planes.
I mean i have hit planes with tanks, 20mm t60 vs biplane, nothink pz4 75mm vs fighter nothink
Shouldn’t it be because of the movement why the HE can be innefective
Stationary ^
Moving target (away)
Moving target (towards)
The velocity of the explosion is added to the velocity of the projectile.
I don’t think you can run away from the shrapnel.