Aircraft carriers

I know people have been complaining about this for a while, but aircraft carriers SUCK. I have a maxed (gold order) AP-1 which still has a low max speed/acceleration and climb rate and I can’t get it to get off the carrier. I’ve tried taking off at 30 degree angles, 45 degree angles, 0 degree angles… Nothing works.

This is worsened by the fact that my aircraft was instantly destroyed upon spawning TWICE in a row. Perhaps it spawned in a weird angle. Fortunately it put me back in the takeoff area both times, but I still couldn’t take off.

The only time I successfully took off, I was about 2500 meters away from the objective towards my spawn and got downed by a Japanese fighter in about 3 seconds. And my altitude was about 150 meters because of how bad the climb rate of the AP-1 is. I tried to respawn my fighter about 4 times in the same game and it only worked that one time.

This sucks because I am trying to level up my squad and the AP-1 is the only attacker plane at BR3 and lower and the P38 is not available.

Now the AP-1 is a decent plane, but combined with a buggy carrier, it sucks

Why can’t it take off this easy?

I think its a physics engine thing. due to how the plane sits it acts like its climbing while taking off. Best way to take off I find is as soon as you start moving work to move your nose down to level (taking your tail off the deck). This will get you enough airspeed by the end of the runway of the carrier to take off without going for a swim.

In regards to fighters taking you out on your ascent: yeah, you may get intercepted more often when you need to climb and are not starting out at 78 speed. You shouldn’t be “guaranteed” to get to target. That being said, if the fighter gets too close the carriers anti air battery will light them up.

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As the Count said, the problem you have when trying to take off is probably due to the fact you try to angle from the get go.

You must remain parallel to the carrier. As to take as much speed as you can. When you’re almost at the end, THEN set your flaps to take off. Keep trying to get speed. And there you go.

Carriers are a boon, in truth. The big flaw is that since merge, not all planes start on it… it’s unfair.

But keep in mind, you are safe within a roughly 1km radius around the Carrier. When taking off, don’t merely go in a straight line to the objective!

CIRCLE YOUR CARRIER WHILE TAKING ALTITUDE.

Then, go for it.

Trust me, if someone was trying to take you out as you spawned, if he got you… he’s ALSO going down in a ball of flames as you get hit.

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Yup that’s what you need to do to take off from a carrier.
You can actually see it in the video you posted: watch the tail come up to level the plane:

BTW why use the super slow AP-1 in the Pacific (or anywhere else)?
The Japanese planes outperform the USA/UK ones easily.
Even my fighters BR3/4/5 have no chance of survival.
So the slooooow AP-1 will be an easy target.

And yes, when you take off from a carrier, fly towards the objective, you can be killed before you reach it, by an enemy plane which air spawned.
“Great fun” when that happens :grin:

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Agree, AP-1 really isn’t good plane at all. It’s good maybe only for being AFK.

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AP-1 is very capable. You dont even need flaps. Its Just a matter of technique (you are essentially stalling). See @Conscript_Joe @Count_Smarald and @_WARHEAD advice.

best practice as to angle away from the battlefield, build speed first after launch before trying to climb to aggressively.

I have taken it out a few times. I like to fly everything, even if its not very good

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This is one of the reasons why I say airports are a terrible mechanism
slower speed
higher risk
No ability to fight back

Yeah, I was 2500 m from objective but ~1000 m from my spawn so I didn’t know about the carrier’s AA. Also I took off at a 0 degree angle as stated, but it doesn’t work for me still?

  • full speed
  • lower nose during taxi (not too low or the propeller will hit the deck)
  • take off

Like so:

2 Likes

I watched a few of your replays … you aren’t getting to a 0 angle/ level (remember the plane does not sit at a 0 angle … it sits angled up … about 20 - 30 degrees. Watch Warhead’s clip … do that. He gets almost twice the TAS before leaving the deck of the carrier.

Also side note: use your freelook (default hold c) a bit more … you will likely see opp planes a lot more often.