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AI can’t shoot.
https://youtu.be/J1vuFs11Ybw
They should have obliterated enemies in the open, not waste 200 rounds on shooting at nothing. They all are 5 star AI with max upgraded weapons.Though I suppose it’s a bug but we can’t be sure. This may be an intended feature.
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AI can’t shoot (but different).
The red marker shows where the enemy was. Even though enemies were in the open with almost no cover, my AI didn’t shoot even once (even though I used pings as it improved AIs’ aggro in the past).I don’t want terminator AI, that can one tap you through 10m of foliage from the other side of the map. But not shooting at the enemy in the middle of a literal desert is idiotic.
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AI can’t use cover.
Tbh sometimes they do use cover, sometimes they don’t, sometimes they do but badly. I have no idea what’s going on.
I gave an order to get inside the house. AI not only is outside, it also on the wrong side of cover and it turned it’s back to the enemy. -
AI can’t use cover (but different).
Well, AI is behind the cover, huray! But it’s using it wrong.
Soldier should stick to the cover, not go prone behind it.
Here is an example from the game Men of War: Assault Squad. Instead of being behind the cover, soldiers stick to the cover. -
AI can’t pick.
Well, AI in enlisted kind of tries to do it.
But it feels not like a deliberate action. More like it’s based on RNG.
AI should hide behind cover, pick, wait a fractionof a second and shoot. Currently it either completelly hides behind the cover or (more often) constantly sitcks out of cover.
To be honest I’m a bit confused.
Enlisted AI kind of works but kind of doesn’t. Sometimes it doesn’t even shoot, sometimes it kills 8 enemies aith a BA rifle. Sometimes it does use cover, sometimes it walks into the enemy backwards.
I’d like to suggest something instead of only complaining, but I have no F-ing clue what AI is actually doing. It feels like there is no pattern in it’s behaviour, everything seems completelly random.