So does perks that decrease recoil increase the ai squad members accuracy/hit probability?
For example, if I give a soldier a perk that decreases recoil if he’s shooting while standing still, will the said soldier who’s not controlled by me have an increased kill ratio compared to the other ai who doesn’t have that perk.
When the game will be release the number of player will increase and the bot will desapear.
For the squad bot if they have a 1:1 kill ratio it’s already too much. Since they need to be as powerfull as the other bots AND player kill them easely.
Making them a little stronger against the players wouldn’t hurt tho.
I like how you forgot to say that you can stand still and carefully aim at each bot taking time to kill them one by one while they miss all their shot if they are more far than 50m.