Against gray zone tankers (and a little bit about aviation)

1 ) Allow the ability to call in artillery of any type on a marked tank that is in the gray zone.

Give the tanker an indicator that shows whether he is in the gray zone, so that everything is fair and the player understands how the gray zone and artillery work against him.

2 ) Make the red circle of death safe for the partisans if there is an enemy tank in it at the moment. And make it so that this circle remains safe for 10 seconds after the tank is destroyed, so that the partisans can retreat safely.

Give the tanker an indicator showing whether he is in the red circle of death. Similar to point 1.

3 ) Introduce a mechanic for purchasing vehicles for points earned during the current battle (like in the event with robots).

All vehicles corresponding to the combat ratings of the current battle are available for purchase.

From the start, the player has a number of points sufficient to purchase the weakest of the available vehicles.

Do not give points to purchasing vehicles when playing on vehicles.

Limit the accumulation of points to the cost of the most expensive unit of equipment.

Point 3 also applies to aircraft.

14 Likes

Well, I have always thought there should be no gray zone against artillery.

4 Likes

I think about this a-lot and in my opinion I think giving the tank a visible spawn timer of like (just an example) 3-5 minutes to leave the spawn before it explodes… It’s a fantasy

4 ) limit availability of AT weapons to infantry / make tanks harder to kill

Tanks sit in gray zone because they are glass canons. Either both things change or none, any other option is extremely stupid.

5 Likes

No. Tankers must suffer!

7 Likes

surprised-andy

2 Likes

4 rockets should be the max they should be allowed to carry, they have engineer that let’s them recover rockets so they should be using them not just blasting two tanks in a row

Well, planes don’t get gray zones, and sometimes planes are lucky to get more then one pass. Planes are flying glass cannons as well, but without any protections. :rofl: I have no problem with tanks except for the ones who sit far out of range and find the sweet spots to do nothing but continue to blast cap and spawn points, give them at least a timer so they have to move every so often. It all depends on what people like to play. Those who are tank lovers want all the advantages they can get and plane lovers want all the advantages they can get.

It is what it is at this point and DF isn’t gonna change anything gray zone related, so to be honest I really don’t care.

1 Like

Good sir, have a little sense of humor.

5 Likes

Depends. I had a rough day so sorry if I’m too aggressive.

2 Likes

Buff tanks, add grey area timers, remove a rocket. Tanks are squishy but if you want to sit in one spot and justify the kills you get go use a mortar squad seriously, the lobbies of spawn camping tankers just after those tankers hit their ridiculously steep power curve between BR 2-3 are always just doing it 24/7 with zero deaths and nothing lost so yeah nobody cares about the poor glass cannon that went 119-0 and won anyways :rofl: Especially when the lobby is empty by the end of it…

:dromedary_camel: :dromedary_camel: :dromedary_camel:

3 Likes

Angry kids will not allow a fair game. Forget it.

1 Like