imagine if you will, a game where if you weigh a lot you get a vitality boost but if you are skinny you get an agility boost. if you are tall you cant see mines, if you are short you can see mines.
I mean my biggest issue with this comes down to how hitboxes would be affected. If they are different then everyone would make their characters as small as possible. If they are the same for all characters then the super large characters will be “shot” for no damage constantly due to the other players shooting them but they don’t have a hitbox there. It just seems really weird.