Add more vehicles for the rider class

I recently tried to play with the motorcycles, but it was straight hell. The handling is very bad. I’d like to suggest expanding the Rider class in Enlisted by adding light terrain cars.

They could have better handling at the cost of lower speed. Their armament could determine their BR, with the first listed armaments being for BR II, and the second for BR III. The cars could have an ammo box and a med box in the back to supply the nearby team.

All images come from the dead Heroes and Generals game.

Also I couldn’t find a suitable vehicle for Japan.

Soviet Union ☭

GAZ-67
V_7

Trivia: Copycat of the US Jeep, nicknamed the “goat” by Soviet troops for its ruggedness, the GAZ-67 was a workhorse used on every front from Stalingrad to Berlin.

  • Power: 54 hp at 2600 RPM

  • Weight: 1.320 t

  • Top Speed: 90 km/h

  • Armament: 7.62x54mmR Maxim MG / 12.7x108mm DShK

  • Capacity: 4 passengers

Axis ✠︎

Kübelwagen Type 82
V_2 (1)

Trivia: Literally “Bucket car”, designed by Ferdinand Porsche and built by Volkswagen, the Kübelwagen was Germany’s answer to the Jeep. Reliable, light, and easy to maintain in field conditions.

  • Power: 25 hp at 3400 RPM

  • Weight: 0.715 t

  • Top Speed: 80 km/h

  • Armament: 7.92x57mm MG 34 / 7.92x57mm MG 42

  • Capacity: 4 passengers

Schwimmwagen Type 166
V_106

Trivia: The world’s most-produced amphibious car, the Schwimmwagen could float, paddle, making it ideal for river recon and quick raids.

  • Power: 25 hp at 3400 RPM

  • Weight: 0.910 t

  • Top Speed: 80 km/h on land, 9 km/h in water

  • Armament: 7.92x57mm MG 34 / 7.92x57mm MG 42

  • Capacity: 4 passengers

Allies ✪

Willys MB Jeep
V_1

Trivia: With over 600,000 built, the Jeep became a symbol of Allied mobility, famously described by General Eisenhower as one of the four tools that won the war.

  • Engine: 60 hp at 4000 RPM

  • Weight: 1.04 t

  • Top Speed: 105 km/h

  • Armament: .30 cal M1919 Browning / .50 cal M2 Browning

  • Capacity: 4 passengers

QMC-4 Amphibian
V_107

Trivia: Though less successful than hoped, the “Sea Jeep” saw limited but creative use in Europe and the Pacific, especially for crossing the Rhein river.

  • Power: 60 hp at 3200 RPM

  • Weight: 1.60 t

  • Top speed: 80 km/h on land, 6 km/h in water

  • Armament: .30 cal M1919 Browning / .50 cal M2 Browning

  • Capacity: 5 passengers

22 Likes

This has been suggested so many times, hopefully they listen someday. This would be a great idea to add!

8 Likes
1 Like

You can’t fix this squad and class by giving it random vehicles.

It solves none of the fundamental issues of the rider class.

  • All squads, regardless of squad size, cost the same amount of tickets to spawn.
  • Leveling up a Rider squad is done for the purpose of replacing the Riders with more useful classes, making the class itself flawed.
  • Any impact to mobility is comically hindered by the belated spawns when objectives are being moved, as well as map design limiting how you traverse the landscape.
  • And anyone with a pair of ears can hear the distinct sound of engines.
  • Giving the damn squad a light vehicle would be comparable to spawning in a BR 1-2 tank. At this point you might as well just use a proper tank squad.
1 Like

Larger Vehicles could increase the size of the squad making it more useful once dismounted. Light vehicles at higher BRs wouldn’t have the same impact compared to Tank squads although those are a lot more useful overall.
The only thing Motorcycles have going for them is the ammo box they carry around and even that is barely a factor as it takes basically no time to build one.

1 Like

Thank you for your post.

I agree.

Not sure how many posts like this will be necessary until DF listens though :frowning:

They already have these models in game. There’s also broken jeeps armed with .30 cals in the Bulge maps.
For Japan Id suggest the Kurogane 95 which is like a Noddy car.

As Ive said before Id suggest:

BR I - Current Motorcycles
BR II - jeeps and similar vehicles like suggested here
BR III - light recon vehicles like M3 Scout Car and Daimler Dingo.

Perhaps the Germans could have one of those 6 wheeled off road touring cars
images
i001131887

Previously Ive suggested the Sdkfz 221 however that is an armoured car which is different to the M3 Scout Car for instance that only has a .50 cal and very very light armour.

Open to suggestions :slight_smile:

1 Like

They listen…for a couple years, then we are told they are discussing it…for a year, and then we still wait, just like we are for the chooseable maps we were told we are getting…someday. :joy:
A little less conversation on Make a GIF

2 Likes

here we go again…

that applies to all squads.

i can guarantee you that a rider going straight to the point with no after through will meet the same end as a 2 / 3 squad tanker doing the exact same thing.

wrong.

leveling up rider allows to get better perks for said rider, or if needed, replacing the rider at the cost of maneuverability, shift gear, fast swap for role classes.

“A bad workman blames his tools”

you literally have a map.
you can see where to go, and avoid the straight road that leads to your demise.

if you can’t drive, the bike do not have many faults per say.

which it’s rather funny, because 99% of the people refuses to upgrade the bike, and get driver perks on the rider, yet complains constantly without even thinking logically regarding the various perks and benefits coming from the bike and the driver it self.

and so works for any other vehicles?

again, for the 5664th time, if you don’t like them, you don’t have to use them.

( i mean… you obviously don’t so… )

in what universe is a kubel wagen or a jeep considered equally as a panzer II or Stuart mk1 tanks?

let alone tigers.

people who spawns with motorcycle wants fast vehicles that allows to relocate a squad in the flanks, cover advances with the mg, or place a rally.

as they say, no risk, no reward.

if you can’t use them, again, hardly the bikes fault.

HOWEVER, increasing the vehicle pool can only benefit the class while introducing many cool vehicles and ground vehicles without having to introduce a new class.

and better, we could reallocate AA vehicles under this class as well.

the same vehicles you complain about taking tank slots.

2 Likes

This is quite literally the most suggested thing in forums. I have no idea if the devs are planning to do something about it. Hopefully they do as there is clearly lots of people asking for jeeps

2 Likes