urss
the zsu 37
armament 37 mm 61-K cannon
Armourfront / side / back
Hull 35 / 15 / 15
Turret 15 / 15 / 8
Crew 5 people
Italy

the M42 Contraereo
crew 3 people
armament 4 x 20 mm Scotti-IF 20/70 mod.41 cannon
Armourfront / side / back
Hull30 / 25 / 25
Turret15 / 15 / 15
japan

SO KI
crew 3 people
armament 2 x 20 mm Type 98 cannon
Armourfront / side / back
Hull16 / 12 / 10
Turret8 / 0 / 0
britain

staghound
2x m2 browning
Crew 3 people
Armourfront / side / back
Hull22 / 19 / 9
Turret32 / 32 / 32
Field anti aircraft for higher battle rating
japan

Type 96 25mm anti-aircraft gun
usa and britsh

20mm polsten
germany

2 cm Flak 30/38 quad canon
soviets

Naval version of 37mm M1939 (61-K).
10 Likes
If I can remember correctly, the Staghound is in the gme files
as for japan main im loosing my patience with usa mains spamming aircrafts , adding type 96 25mm anti aircraft multi 3 barrel is a worthy punishment for them
If I am correct, there is a Wirbelwind in the game files/mod editor. The devs’ lazy asses strike once again
hm i think i could improve my suggestion theres others anti air too
1 Like
Counter offer for the Stag, which would be really just as effective as the basic M13 (they have the same armament)
The Skink!

4x 20mm. Now that’s something that would fit high br.
Consider the Wirbelwind for axis high br, too.
As much as I hate the plane spam I dont think SPAA will fix that.
Tanks are easiely spotted from 3km away and due to the SPAA beeing open toped the HVAR spam will kill them before the plane is in serious danger from the SPAA ifself.
And 37mm will only marginaly be better than a 20mm as those already can delete planes quickly should they hit. But suffer from even worse rof meaning actually hitting the plane becomes harder because of it.
20mm might be the sweetspot for AA in this game.
I’d say it’s not really to have a much bigger advantage over planes… with that lead indicator, planes are already so easy to take down with those tiny single canons.
It’s more than those would be funny vehicles to use. Could take down planes but work well as infantry support in higher br, just like how the m13 works in low br.
Not gamebreaking in any way, because everything but small arms could still take those out in high br.
Just… fun.
Maybe a vehicle for the rider or truck driver class? (As long as they are restricted in numbers same as tanks)
Dont get your hope up when overheat will just ruin that dream of yours.
also 37mm HE ingame is kinda bad so you would still need to direct hit enemies.
Oh, those are just vehicle ideas.
For example I’d love the Skink for high br, but wouldn’t use the staghound which would just be a Commonwealth m13.
Would just be fun to use more of those. Whatever they may be.
first remove anti air lead indicators
second remove plane bombs and rockets
it will fix a lot because it will make even more harder against aircrafts and adding more of it just for sake of more content stuff
I would want to see the 94km for ussr

(without tthe truck)