Make you slower, aim dispersion and perhaps even swaying while aiming when youre badly hurt. Could add depending on where youre hit to in to this factor
I don’t like the idea. Would slow down the gamepace.
Only thing I could think off is getting crippled. Like falling on the ground after getting badly wounded and you land on your belly or your back and can only move in a very restricted way afterwards.
But in general beeing slower and having to overcome an aim handicap after everytime you get shot… No.
Not everytime but when youre critically like 10-15% and below something. And dont have to be all but was just some ideas what could be implemented. I mean if they go in line with WT they could also make the infantry have the same system as the tanks but with their bodys
Nope. It’s one of those realistic aspects that are just not fun. Could be suitable for some sort of realistic mode though.
Yeah it might be best to add some things as an option. I would love to see a realistic mode with wounds and broken bones that need to get fixed by a medic. But I guess the majority of people wouldn’t like this kind of gameplay