Add an option to the Experience Booster that only takes effect upon victory

Experience boosters always take effect immediately after acquisition, which carries too much risk. We need a more conservative usage plan, and the cost is that we may end up playing a few more games as a result.

It is obvious that this will increase more active players, and at the same time, ‘only effective when winning’ will make players more willing to win, rather than just for the sake of obtaining more points.

4 Likes

I’d love it, but knowing how df is with earnings…

window-meme-meme

3 Likes

Sometimes you get bad matches even if you win. I dont wanna waste 300% booster for 10 minute steamroll with just 1000-2000 score. Just let us choose when to activate them

4 Likes

The roadmap mentioned something about choosing when they’ll activate iirc

1 Like

At least you have 1.5 times more experience… This will be much better than losing a game in 10 minutes.Of course, these are not conflicting either.Because what they said is likely just letting you choose whether to activate the experience booster before the competition.

Something like that is on the roadmap

Just replace games with next x base xp