Add a bayonet to a gun

Historically, German guns actually have bayonets, but they don’t exist in the game
For example, for fg 42



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As you can see in the picture, the fg 42 has a bayonet and even exists in in-game firearms, but you can’t use a bayonet in-game
Another example is mkb42(H)
mkb42h_01
The picture shows the fitting section of mkb42(H)

As you can see in the picture, mkb42(H) had a bayonet
Accordingly, bayonets should be added to in-game guns fg 42, mkb42(H)

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Would be great especially on the m1903s in Tunisia.

3 Likes

Beretta 1918
Beretta-model-1918-submachine-gun

  • Fedorov automat
    fedorov-ch9_k.thumb.jpg.ecaed8ded405003a66f9eb7405687666
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They would never want to add that they don’t want Germans to be any more effective and close quarter combat than they already are

Nah, historically the bayonet was there to just accomplish certain parameters during development. It’s not like that it was actually used, lol.
I am speaking about FG rn.

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Wow! I did not know that part was a spike bayonet.
I thought it was a gas tube or something.

2 Likes

TIL some part of the gun i see is actually bayonet. thank you eoxhdfud2743 (is that just a random name?)

Springfield M1903 in Tunisa Allies also need a bayonet as it is in Pacific.

1 Like