How to make a lot of snow on the map? I know about ShaderVars, but they do not give the desired effect.
Best you can get is snow_sphere custom entity:
snow_sphere{
_use:t="projective_decal"
_use:t="resupply_for_ground_vehicle_zone"
resupply_zone__team:i=3
sphere_zone__radius:r=8.0
decal__thickness:r=10.15
_tracked:t="sphere_zone__radius"
}
It basically paints the whole terrain in white used in capzones.
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How do expand it? When using scale, the snow disappears.
Increase thickness.
It’s a bit buggy but can work.
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