About new gameplay/gamemode

So I think why the game is boring is because for now the game really just have 2 modes. demolition and capture point.
train escort is essentially a capture point mode with the point moving and low reward
So how about some new modes
here is an idea. A new train mode. call it breakthrough

in this mode. attacker still have 1000manpower
but the defender will have 300x2+400x1manpower(you will see what I mean later)

the setting is the armored train are going to rush through and defender are to intercept. And they created 3 barricades(like broken track. many things blocking the track. seeing a bridge with loads of explosive or engines part broken/low on fuel)

thedefender’s mission is to get attacker’s manpower to 0 or completely reck the train while attacker have to break through all 3 barricades.
at the front of each barricade. defender will have 1-3min to prepare. like building wires. at gun mg or setting up landmine fields.
and attackers in this time can discuss with each other and prepare themselves weither in the guns on train or spawn part on the train.

in the fighting phase. Defender respawn from forward hq and attacker respawn from the train. same go with the tank. attackers tank have to get out of the train through things like a ramp.

if attacker breakthrough while defender still?have manpower. those manpower cannot be transfer to next barricade.

would be a better train then the current one

I think the current train mission is a lot like payload, but for enlisted it’s a slog, so good work

That’s a good idea
but
The defender has too few human resources
Only 300 is not enough to resist
Defenders need more resources

Defender have the resource of 3 min prep. which can used to set ambush when attacker arrive and spawn