Before I speaking I want to know is Enlisted encourage players to more shooting ? Or more about using explosive? Because recently update was told me a fact that the developer don’t care about explosive’s overuse and still improved grenade launcher.
This change about grenade launcher makes me remember NA45 in Call of Duty Mobile. You don’t need accuracy only use it explosive to kill your enemy. A noob gun ,right? Then NA45 got a very badly weakened and it became a toy after a season passed, because it didn’t follow the FPS game’s origin-people want an excited virtual shooting range but not a place full of explosive can blow you up. After NA45, then the improvement of grenade launcher seems a really dangerous signal and the crisis has become a reality . The grenade launcher now is a noob gun like NA45.
You developer maybe thought something balance can be made after improve other explosives to reach the explosion pack ’ place. And the developers of CODM just as your think. Obviously, they failed and your guys are on the same road.
Here is a truth. The prominence of one thing cannot be balanced by strengthening another.
Explosion pack should be weaken but can’t improve grenade launcher to comparable to balance. Beside, hand grenade become a joker after this changelog.
At last my suggestion is return grenade launcher 's damage ,explosive range and reload speed ,keep immediately loaded with the first grenade and automatically reloaded. For explosion pack, one soldier only can have one explosion pack and when it equipped you can’t equipped any hand grenade or smoke grenade, and reject the grenade pouch. Means explosion pack is not a “grenade” and grenade pouch only increase grenade number. Then because explosion pack is not a “grenade” anymore, it means 8 yellow perk of +50% throwing range of grenades is not used to explosion pack, is anything clear, right ?
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