AAA need some sirius BUFF

Hello guys, bandeide here. and really see the AAA has a interesting asset, BUT, right now its not worthy of the time you actually spend inside it to counter aircraft to you team, and i know why.

  1. the number of Aircraft is,t enough to give you enough targets, I NOT SUGESTING TO INCRESE THE NUNBER OF AIRCRAFT. but since it takes time and dedication to take down a aircraft i would increase the score to 500 points, believe me if you going to stay in a AAA you have a good chance to stay in the last place.

  2. Another thing that makes AAA sucks, is that you cannot defend anymore you self from infantry, that can be easily solved by placing you AAA behind rally points or Spawn points, so infantry is ahead you giving you protection. it will be nice to have more areas that only your team has access, some maps already have it. if you able to place a AAA in a clean view point inside those areas you can easily counter the fact you cannot defend you self anymore of infantry attack.

  3. Fire power is also awful, since its a AAA and planes have absolutely no armor and a hit kill will be not only fair, but Realistic. AAA fire explosive bullets, and the actually AAA in game fire 4 explosive bullets a same time more that enough to kill anything that fly’s.

  4. About ammo it’s fine considering the Engineers can resupply it, but it overheat to much. decreasing overheat 50% would be enough.

unless DEV,s and the community want to this asset be forgotten and useless is better give some sirius BUFF.

AAA gun are fine except for the overheat.

3 Likes

The score also sucks.

even you if get down 4 to 5. you wont make much ‘‘money’’

1 Like

500xp seems a little excessive (it’s about 17 ennemy down).
But a little boost could be nice to promote people using more AAA against planes.

But do we really need more people on AAA gun than today?
The motivation right for people building AAA is mainly revenge if they get bombed. If downing a plane is more rewarded, bombing may become difficult.

1 Like

maybe 500xp is out dose. more not matter how much is necessary.

still, the AAA can’t be everywhere unlike fighters it’s better to be tough where it is.

AAA in WWII where very tough, destroying those guns where especial operation in many times.

Score increase would be good.

Also from the perspective of a pilot, when the current AA hits you definitely feel it.
Not as strongly as when carrier AA nukes you, but it’s significant.

2 Likes

What AA can ger are only nerf, next time i prupose to nerf the damage to 0.1 and for compensate reduce heating times by 0.2%

make a trench and you can use AA againts infantry

1 Like

vehicle kills need more xp. it is kinda stupid to get only 100xp + crew kill for taking out really potent damage dealer.

btw it would not be bad to get bounty system. vehicle that makes lots of kills gets higher bounty when killed by player.

2 Likes

Tanks and plans would get most of the XP then

1 Like

Yea, there is a lot of game with bonus exp for stoping a kill strike

and it would make them more desirable target… now most good players just tend to ignore them cause it is not worth their time to kill them when they are playing infantry.

you are not supposed to waste whole match killing nohting but aircraft, you sitting at the rear means that your team have more guys to deal with at the front, since you are not helping them.

only build AA guns, if there are aircraft already in the skies or maybe if you place it somewhere you can shoot at infantry as well

somewhat increasing score is not a bad idea though

AA guns have tremendous potential for killing infantry, dying is part of the game, and this is why you got whole squad with you, use it for your own support as well as replacement once you die.

it is enough to kill anything it flies, if you happen to not, you are probably missing most of the shots, and those few that landed happened not to do any critical damage, take aiming indicator as a suggestion on where to aim, not a rule, and you should be able to land more shots or place them more accurately

1 Like

Thewy fixed the AA so ya cant shot trops with it no more. Simply cause people put um inside buildings.

I think until we have country specific AA weaponry any balancing is not needed. XP gain i would say double what it gives now (not knowing of top of the head ) may be fine 500 points will get you people camping base camp waiting for plane and stealing each others kills now its just right I would say. some games I get no AA sometimes bonkers team of 3 AAs shreading anything that takes off

well, i truly didnt used it in ages, but i built it in practice mode and angle seems good for shooting at infantry

i’ve had enemy build few of them as well, and they werent so weak against infantry, seems balanced to me

I gess thers a way to make them so you can I just never played like alies do cheep taticks lol

tanks is,t that hard to kill has long you have a TNT in your pocket, but aircraft be taked down be AAA or Aircraft is hard.

they are definitive doing a decent job in Taking down aircraft, still has you say they are now weak agaist INF, the only way i found tactical talking to avoid it, is to build AAA in firebases outside the gun fight. where infantry is a head of you.

it,s nice to build a well positioned rally point foward you AAA stationary guns, to ensure by you own means that infantry will protect you. by keeping the pressure in the enemy infantry

cheers.

AAA cannot kill infantry anymore. but i agree in one point, the front lines become a mess whitout one more squad that are wasting time waiting for aircraft to counter it.

second, it,s quity hard to hit a aircraft even you have quite alot of skill, i always hit at least one round in aircraft, still i don,t think it,s a matter of realism, DEV,s should know what to do in terms of ballace. but one hit kill seens fair to me, considering the Dodge ability of planes, especiality the ACEs pilotes that are quite comun around.