AA tanks for high BR

High BR aircraft are faster and more powerful. To counter these, add AA tanks with strong firepower armor. It is effective against aircraft, but it is still open-topped and the crews are exposed and can be handled by infantry small arms. In selecting vehicles, we researched and found that they already exist in WarThunder. I am sure they will be easy to add.
Below is a brief description and images of the proposed vehicles.

FOR RESEARCH TREE

U.S.A.
M19 anti-aircraft self-propelled artillery
shot 2016.01.12 17.09.26
After the outbreak of World War II, the U.S. Army, based on the lessons learned in Europe, needed an anti-aircraft self-propelled artillery gun that could accompany armored units, so it commercialized the M15A1 anti-aircraft self-propelled artillery gun and M16 anti-aircraft self-propelled artillery gun using the M3 halftrack body. In 1943, the development of the higher-performance M24 light tank got underway, and the “Light Combat Team” concept was established to develop various types of self-propelled artillery using the M24 as the common vehicle body, and the M24 body was also used for the anti-aircraft self-propelled artillery. The prototype was the T65E1, which had an open-top turret at the rear with the engine room moved to the center, and was equipped with the M2 40mm machine gun, with 336 rounds of machine gun shells in the turret.

Germany.
Flakpanzer IV Wirbelwind


An anti-aircraft tank that was adapted from the body of the IV tank. The Germans commissioned the Ostbau company to produce this tank to counter enemy aircraft attacks on tank units. The Germans commissioned Ostbau to produce this tank to counter enemy aircraft attacks on their tank units. The order was placed in order to compensate for the shortage of the Möbelwagen, and also because they wanted an anti-aircraft tank that could protect its crew more reliably than the Möbelwagen. The main armament was the 2cm Flakvierling 38.

Japan
Test Anti Aircraft Tank SOKI


The Soki was an anti-aircraft tank developed by the Imperial Japanese Army during World War II. The gun mounted on the tank was the SOKI GUN II type with a 20mm machine gun, also known as the SOKI vehicle.

Soviet Union
ZSU-37
shot 2015.11.18 14.18.45
It was the first full-scale self-propelled anti-aircraft gun developed in the Soviet Union during World War II, and was equipped with a 73.8 caliber M1939 (61-K) 37mm machine gun mounted on a SU-76M self-propelled gun chassis.

PREMIUM SQUAD IDEA

Add anti-air tanks fully armored as premium squads.
It will protect the crew from infantry fire extinguishers and have higher air defense capability. However, it is not thickly armored and would be powerless against high BR tank attacks.
I would like to see it sold for $50 a unit, or around $100 for a Canadian and German bundle.

Canada (as U.S. faction)
Skink Tank A.A. 20mm Quad

Canadian anti-aircraft tank with four Paulsen 20mm machine guns, developed in 1943-1944, but cancelled after three vehicles were completed due to the loss of threat by the enemy Luftwaffe.

Germany (Germany)
Flakpanzer IV “Kugelblitz”


The Kugelblitz was an anti-aircraft tank developed by the Wehrmacht during World War II. It was also known as the “Gerät 556” or “Flakpanzerwagen 604/4” (anti-aircraft tank 604/4).
“Kugelblitz” is German for “Ball lightning”

What do you guys think about this idea?
Also, I hope this catches the developer’s eye. :smile:

Thank you.

12 Likes

at this point sure i dont mind it but the overheat tho oof

1 Like

What you propose would completely wipe the planes out of the sky and destroy the balance. If you want these AAs fine but then I want 2000 lb bombs and Tiny Tim rockets.

I see that even in the Second World War missiles and bombs were controlled. For example, the Americans had the ASM-N-2 Bat, the Germans had the Fritz-x bomb, and the Japanese had something. The A1-Skyraider managed to take off in World War II. If you want the best AA, fine, but I want the best air weapons as a counterweight.

Give me Flakpanzer 341 as the BR5 AA vehicle


800px-ArtImage_Flakpanzer_341

1 Like

This is a terrible idea, and it has nothing to do with the planes.

These tanks will clog up the tank slot. But like literally every single AA player I have encountered in the last 2 months - and I have kept track precisely -, they will camp the greyzone. and not only will they be much less effective from there than your average 75mm+ joe who can throw a projectile in the general direction of the enemy team and collect 5+ kills,

but they also can’t defend themselves all too well against the well-armored BR V tanks of the enemy, so they most likely won’t even try to get a shot down the tank lane and they’ll stay where there’s cover between them and the actual action.

What does this lead to?

Situations where one team still has their highly impactful HE tank clearing away heaps of infantry at a time - while the other team now has a salty ex-pilot premium who spawns this tank with the sole purpose of getting revenge on the other airplane and who now contributes a lot to their emotional well-being, but also contributes basically nothing to their team’s objective efforts.

Tanks are the most powerful unit in the game by a LONG shot. The game’s balance depends on having tanks on both sides at all times so they can challenge each other, rather than farming infantry with relative impunity (Especially at BR V where AT guns can hardly tickle the top-tier tanks). This natural equilibrium in tank balance goes out the window when a tank slot falls to an AA tank which cannot, and most likely does not even want to, threaten the enemy tank. So I don’t think AA tanks are a good idea for the game.

I tried to understand the English text you wrote, but I couldn’t figure out what you were talking about overall due to grammar problems. lmao :joy:

But I get the gist of what you are trying to say, but it probably misses the point.
First of all, there are a lot of idiots out there at the moment who don’t make good use of the rides and ruin the game. For example, the guy who exclusively uses his tank to camp in a place where the enemy doesn’t come at all, or the idiot who goes missing while in an aircraft and doesn’t get a single kill. It is not an uncommon sight in this game to have a fucking boring match because of such idiots. In other words, the idiots you are worried about have nothing to do with my proposal.
There will be no increase in idiots if this proposal is accepted, because the game is already filled with idiots. lmao
And the game already has AATank. Players can already pick this, but many do not.


Even if there were more AATanks as I suggested, not every game would be filled with AATanks.
Each type of tank in this game has its own role, there are tanks that are good at dealing with infantry and tank hunts. The allied tanks on the map do not necessarily have the abilities you desire and will not always work the way you want them to.
So your objection is very arbitrary and unjustified. lmao

No worries, just ask and I can dumb it down. But you did understand one of the main points. What went missing is this argument:

The AA tank cannot fight the enemy tank.

You probably understand it in this form, and I would like to hear what your thoughts are concerning this point. It leads to 2 main issues IMO:

  • The AA tank will get wrecked by the enemy tank soon after entering the battlefield (since most maps are so restricted that you only have 1 or 2 lanes your tank can drive down)
  • AA tank players will learn about point 1 and decide not to enter the battlefield NOT because they are idiots, but to avoid losing their tank.