It might encourage beginners (and all players) if the achievement rewards were reworked. For some, x1000 silver is a nice bonus for things like your first hundred kills, but it definitely seems under valued for things like 50 kills with a single soldier or destroy 250 tanks with mines…the rewards really need to be re- evaluated. An easy way to show the importance of building rally points or defending /attacking objectives, etc. Would be to keep resetting the achievement when accomplished and keep increasing the reward level with bigger silver, or a weapon or whatnot…then there are always goals to achieve.
Also, daily BP reward levels for a star should be able to be accomplished in a match like: capture a strategic point, or get 10 melee kills, kill 30 soldiers with a machinegun, etc… The one’s like: finish 5 times in the top 50% of your team is too time consuming and puts people off. If you have already played for 2 hours, then you would have to play for a minimum 5 more games…who has that much free time every day?
Even as a “veteran” (BR III, going into BR IV in all factions), getting more rewards would be enticing. And bigger rewards too. They should make achievements where you get silver for placing x rallies. So like 50 rally uses and increase it to 100 rally uses, while also increasing the reward.
I’m all for free silver, xp boosters and appearance orders.
Exactly…it gets expensive decking out 5 or six squads for each faction when you move up BR ratings.
how about a free alternative seasonal battle pass that gives 2 free squad slots for all factions, 1st one when u reach 50%(1000 kills) and the 2nd when you reach 100%(another 1000 kills + 100 tank kills).
or use gold for incentive, give free 5-10 gold per 100 rally points you build or per 50 Captured Points weekly/Biweekly
when you wish upon a star