All of players who have Japan as our main army know what is going to happen, this is going to be carnage but we are willing to fight, however, I want to give an idea to make the system more fair to avoid the SPAM of planes that are born in the air: Let’s put two possibilities, three if we count those that are born from the water, depending on the type of plane that the rearming area is more or less distant or close, that is, if you appear in the water you will be more or less close the rearmament zone, if your plane spawns in a carrier, the rearmament zone will be removed to an intermediate zone but if your plane is spawned directly in the air, it will appear MORE far away than it usually appears actually and also its rearmament zone is the It will be furthest from the three, so it will force you to waste more time and give some breathing space to the already depleted Japanese forces…
This is a very poor idea. And I actually liked the other suggestion you made about paratroopers.
But moving the resupply point back just makes it even more efficient, by comparison, to go plane-cycling.
What really needs to happen is the spawn point for air-spawning planes has to be moved further back. With Japan getting more seemingly air-spawn planes with the patch, both sides will just get wiped by bombs at the start of the match when everyone’s still bunched together. It’s a weird mechanic for the flow of the match and moving the air spawns back will give infantry more time to move around.
that’s what I said in last part…
You speak of the “rearmament zone” in that part. I assumed you mean the resupply zone where you can fly to get your ammo filled up. If you actually meant the respawn point then I misinterpreted your terminology and we’re in agreement about moving it back.
exactly, that’s what I mean “rearming” where you get ammo, spawn it’s different, that’s all