A special version of the weapon for complete a specific task

In the now deceased CW (Tarkov’s free older brother) was the so-called w-task, which for a certain task first added certain things to the weapon(optics,silencer, collimator, etc)and later (after a certain update of the game) access to free customization.

Since we can have several weapons samples per squad in the game at once, I suggest adding the opportunity to get an improved weapon sample for various tasks with this weapon.For example:
Killed 600 enemy with mg 13 using bipods.Reward: 13 mg with increased accuracy.
Killed 2000 enemy with mg34, at a distance of up to 40 meters.Reward: lightweight mg 34, with which you can run normally.
Killed 200 enemy with toz\ drilling.Reward: toz \ drilling with bullets, instead of fractions.
Killed 3000 enemy with mp43 \ 1, at a distance of over a hundred meters.Reward: MP43\1 with optics.

And same.

I have no idea how this can be logically justified, but why not?There will be at least some activity during the grind of new levels.

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Nice idea, but Idk about the mods you proposed. Imagine the players’ outrage after hearing that 4x scope (yes, for the MP 43/I it is the same scope as for the sniper G 43 and the FG 42/II) will now be available to assaulters as well. On an assault rifle.
I’d rather go for lower task requirements and mods in a “field armory” style, for example:

  • “sight adjustment” - e.g. filing down the Beretta M38 front sight so that it’s a normal post, not that weird letter T, or filing the front sight of the PPSh-41 or the Breda Mod.30 so that they don’t obstruct the target at longer distances.
  • “custom stock” - for example having the front handguard of the BAR fitted with a custom vertical foregrip (like in the Red Orchestra 2 DLC - Rising Storm) to reduce hip fire spread and spread while moving. Or having a custom stock for your sniper rifle with a wooden cheek rest or the leather cheek pad for the sniper M1 Garand that was made during the war (or even just an improvised cloth cheek pad) to reduce moving of the reticle while aiming.
  • muzzle device - obviously only for guns that had flash hiders or muzzle brakes designed for them at the time. It would include the sniper M1 Garand with T-37 and M2 flash hiders, M1, M2 and M2A1 Carbines with M3 flash hider and M1 muzzle brake - maybe the brake could slightly reduce recoil, or maybe even an MP 43 with the Krummlauf (the 30° one as it was the only one produced in numbers larger than a couple of prototypes), although that might break the balance even with a big spread increase (35cm group at 100m) and damage reduction (going through a curved barrel would likely slow a bullet down).

I just want to get some improvement on what I’m playing with.
What exactly will be improved is the choice of developers.
My business is to offer.

Enlisted = grind.
If this conditions will be easy,then its arent grind.
First weapons must have easy conditions.
High lvl weapons must have more hard conditions.

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I mean, in general (without getting specific when it comes to rewards), it’s a good idea.

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