A number of suggestions for further development

1.) Restrict Equipment for squads based on what the unit was issued. The FG42 should only appear in Fallschirmjaeger units, the StG 44 should probably only be available for SS units, the Tiger tank should only appear if you’re using a squad from one of the Tiger Tank Battalions, and so forth.

2.) Add more low-end vehicles. The Sd.Kfz.234/2 “Puma” is far from the weakest armored vehicle to appear in Normandy on the German side. Since Enlisted is an infantry focused game, even tanks and armored cars armed with just machine guns have a purpose in the game. From a historical perspective, a lot of the tanks reported fought by the Allies on D-Day were french Beutepanzers, like the R35. While bad tanks, they would work quite well as a starting vehicle for a tank crew.

3.) Rename all captured weapons and vehicles unlockable by the germans by their german designation. The MAS-36 would be the Gewehr 242(f) for example.

4.) An option to disable the ‘golden’ tracer given to all weapons that realistically wouldn’t use tracer ammo. It bugs me personally, though I will acknowledge that it will make situational awareness more difficult.

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Agree with the FG42
Disagree with the STG, purely because the SS won’t feature in the game due to licencing laws around Paramilitary.
Tiger tank… seeing as it never saw action against the Americans in France, then it shouldn’t appear at all here.

Agree, I would much prefer to see the vehicles like SdKFzs and IFVs rather than the heavy armour.

I suspect alot of the non German or Italian armaments in Normandy are for testing in Tunisia, or at least, I hope so.