Grand Campaign Structure
The Grand Campaign expands upon the current Enlisted gameplay by linking existing maps into a seamless, large-scale battlefield. Players fight for control of key sectors, progressing through multiple phases based on their team’s performance.
Core Gameplay Mechanics
50 v 50
each side gets at any one time
3 Fighter Squads
2 Bombers
2 Paratrooper
6 Tanks
4 Halftracks
3 Motorcycles
Higgins Boats (for Allies): These boats are deployed at the beginning of each invasion phase, and each boat can carry up to 36 men. They serve as mobile spawn points on the beach, making the assault feel more fluid as players continuously land from the boats.
Landing Vehicles, Tanks, and LVTs: Tanks are transported by LCM (Landing Craft Mechanized) or amphibious vehicles like LVTs (Landing Vehicle Tracked). These vehicles deliver tanks onto the shore, and players can ride inside them to spawn. The LVTs and LCMs also serve as mobile spawn points when they land on the shore.
Examples of Grand Campaigns
Battle of Berlin Grand Campaign:
- Berlin Outskirts
- Ministry Garden
- Königsplatz
- Herman Goering Strasse
- Moat
- Kroll Opera House
- Wilhelmstrasse
- Lehrter Bahnhof
- Seelow Heights (Railway Bridge)
- Reichstag (Final Defense)
Battle of Tunisia Grand Campign: - Landings at Bizerta (Operation Torch)
- Al Jabal Farm
- Fortress
- Kasserine Pass
- Kahif Cave Village
- Al Hal
- Medjerda River Crossing
- El Guettar
- Lehrter Bahnhof (Tunis Outskirts)
- The Battle of Tunis (Final Assault)
Etc, the bones are there it just needs to some TLC